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Initial support for manually adding container and space view in the hierarchy #4616
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Disable container GC lint fix: add back ticks
- stop auto-simplify introduced by new Container blueprints - mark edited when running manual simplification
.map(|entry| { | ||
SpaceViewBlueprint::new( | ||
entry.class.identifier(), | ||
&format!("empty {}", entry.class.display_name()), |
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Naming it "empty" immediately makes the name wrong as soon as you add content.
Maybe: "New {}"?
Better yet, we could make name optional -- if it's None
then we could generate the name dynamically at runtime and otherwise we could use whatever the user has provided.
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This default naming is becoming annoying :) #4669
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I pushed a small mutabillity fix -- otherwise looks great.
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I pushed a small mutabillity fix -- otherwise looks great.
# Conflicts: # crates/re_viewer/src/ui/rerun_menu.rs # crates/re_viewer_context/src/app_options.rs # crates/re_viewport/src/viewport.rs # crates/re_viewport/src/viewport_blueprint.rs
What
This is an initial take for the new so-called "additive workflow", which enables building a hierarchy of container and space views from scratch. It involves the following changes in UX:
This feature is gated behind an experimental flag (Rerun Menu -> Options -> Enable the container addition workflow).
This PR also reorganises the experimental flags in the rerun menu such that they are visible in web and release builds.(superseded by #4661)Fixes #4492
Fixes #4493
TODO (not necessarily in this PR)
Checklist
main
build: app.rerun.ionightly
build: app.rerun.io