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Cached transforms & disconnected spaces for faster scenes with many transforms #5221
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teh-cmc
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Cached transform arrows
Cached transforms & disconnected spaces
Feb 22, 2024
Let's get rid of those cache stats next 😒 |
Oh actually there's still this |
Added cached pinholes @Wumpf |
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Cached transforms & disconnected spaces
Cached transforms & disconnected spaces for faster scenes with many transforms
Feb 23, 2024
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Feb 26, 2024
### What * Missed this one on #5221 Didn't make a big difference in perf though for the scene I tested with (opf --no-frames), but no point in not keeping it, likely more relevant for more even more pinholes. ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using newly built examples: [app.rerun.io](https://app.rerun.io/pr/5271/index.html) * Using examples from latest `main` build: [app.rerun.io](https://app.rerun.io/pr/5271/index.html?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [app.rerun.io](https://app.rerun.io/pr/5271/index.html?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG * [x] If applicable, add a new check to the [release checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)! - [PR Build Summary](https://build.rerun.io/pr/5271) - [Docs preview](https://rerun.io/preview/d432d0758198ceb81cf950e39543d1c4268bc7e3/docs) <!--DOCS-PREVIEW--> - [Examples preview](https://rerun.io/preview/d432d0758198ceb81cf950e39543d1c4268bc7e3/examples) <!--EXAMPLES-PREVIEW--> - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html)
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This makes a massive difference in big scenes with large transform hierarchies.
After:
Before:
Checklist
main
build: app.rerun.ionightly
build: app.rerun.io