FlowMVI is a Kotlin Multiplatform architectural framework based on coroutines with an extensive feature set, powerful plugin system and a rich DSL.
Version catalogs
[versions]
flowmvi = "< Badge above 👆🏻 >"
[dependencies]
# Core KMP module
flowmvi-core = { module = "pro.respawn.flowmvi:core", version.ref = "flowmvi" }
# Test DSL
flowmvi-test = { module = "pro.respawn.flowmvi:test", version.ref = "flowmvi" }
# Compose multiplatform
flowmvi-compose = { module = "pro.respawn.flowmvi:compose", version.ref = "flowmvi" }
# Android (common + view-based)
flowmvi-android = { module = "pro.respawn.flowmvi:android", version.ref = "flowmvi" }
# Multiplatform state preservation
flowmvi-savedstate = { module = "pro.respawn.flowmvi:savedstate", version.ref = "flowmvi" }
# Remote debugging client
flowmvi-debugger-client = { module = "pro.respawn.flowmvi:debugger-plugin", version.ref = "flowmvi" }
# Essenty (Decompose) integration
flowmvi-essenty = { module = "pro.respawn.flowmvi:essenty", version.ref = "flowmvi" }
flowmvi-essenty-compose = { module = "pro.respawn.flowmvi:essenty-compose", version.ref = "flowmvi" }
Gradle DSL
dependencies {
val flowmvi = "< Badge above 👆🏻 >"
// Core KMP module
commonMainImplementation("pro.respawn.flowmvi:core:$flowmvi")
// compose multiplatform
commonMainImplementation("pro.respawn.flowmvi:compose:$flowmvi")
// saving and restoring state
commonMainImplementation("pro.respawn.flowmvi:savedstate:$flowmvi")
// essenty integration
commonMainImplementation("pro.respawn.flowmvi:essenty:$flowmvi")
commonMainImplementation("pro.respawn.flowmvi:essenty-compose:$flowmvi")
// testing DSL
commonTestImplementation("pro.respawn.flowmvi:test:$flowmvi")
// android integration
androidMainImplementation("pro.respawn.flowmvi:android:$flowmvi")
// remote debugging client
androidDebugImplementation("pro.respawn.flowmvi:debugger-plugin:$flowmvi")
}
- Powerful Plug-In system to automate processes and reuse any business logic you desire
- Create automatic analytics handlers, websocket connections, error handling mechanisms, or anything else once and reuse them throughout your whole project automatically
- Build fully async, reactive and parallel apps - with no manual thread synchronization required!
- Create multiplatform business logic components with pluggable UI using 0 platform code
- Automatically recover from any errors and prevent crashes
- Automatic multiplatform system lifecycle handling
- Out of the box debugging, logging, testing, undo/redo, caching and long-running tasks support
- Compress, persist, and restore state automatically on any platform
- No base classes, complicated interfaces or factories of factories - logic is declarative and built with a DSL
- Restartable, reusable business logic components with no external dependencies or dedicated lifecycles.
- Create compile-time safe state machines with a readable DSL. Forget about casts and
null
s - First class Compose Multiplatform support optimized for performance and ease of use
- Use both MVVM+ (functional) or MVI (model-driven) style of programming
- Share, distribute, or disable side-effects based on your team's needs
- Dedicated remote debugger IDEA/AS plugin and app for Windows, Linux, MacOS
- The core library depends on kotlin coroutines. Nothing else
- Integration with popular libraries, such as Decompose (Essenty)
- Core library is fully covered by tests
- Learn more by exploring the sample app in your browser
Define a contract
sealed interface CounterState : MVIState {
data object Loading : CounterState
data class Error(val e: Exception) : CounterState
@Serializable
data class DisplayingCounter(
val timer: Int,
val counter: Int,
) : CounterState
}
sealed interface CounterIntent : MVIIntent {
data object ClickedCounter : CounterIntent
}
sealed interface CounterAction : MVIAction {
data class ShowMessage(val message: String) : CounterAction
}
class CounterContainer(
private val repo: CounterRepository,
) {
val store = store<CounterState, CounterIntent, CounterAction>(initial = Loading) {
configure {
actionShareBehavior = ActionShareBehavior.Distribute()
debuggable = true
// makes the store fully async, parallel and thread-safe
parallelIntents = true
coroutineContext = Dispatchers.Default
atomicStateUpdates = true
}
enableLogging()
enableRemoteDebugging()
// allows to undo any operation
val undoRedo = undoRedo()
// manages long-running jobs
val jobManager = manageJobs()
// saves and restores the state automatically
serializeState(
path = repo.cacheFile("counter"),
serializer = DisplayingCounter.serializer(),
)
// performs long-running tasks on startup
init {
repo.startTimer()
}
// handles any errors
recover { e: Exception ->
action(ShowMessage(e.message))
null
}
// hooks into subscriber lifecycle
whileSubscribed {
repo.timer.collect {
updateState<DisplayingCounter, _> {
copy(timer = timer)
}
}
}
// lazily evaluates and caches values, even when the method is suspending.
val pagingData by cache {
repo.getPagedDataSuspending()
}
reduce { intent: CounterIntent ->
when (intent) {
is ClickedCounter -> updateState<DisplayingCounter, _> {
copy(counter = counter + 1)
}
}
}
// builds custom plugins on the fly
install {
onStop { repo.stopTimer() }
}
}
}
store.subscribe(
scope = coroutineScope,
consume = { action -> /* process side effects */ },
render = { state -> /* render states */ },
)
Powerful DSL allows to hook into store events and amend any store's logic with reusable plugins.
val counterPlugin = lazyPlugin<CounterState, CounterIntent, CounterAction> {
onStart { }
onStop { }
onIntent { intent -> }
onState { old, new -> }
onAction { action -> }
onSubscribe { subs -> }
onUnsubscribe { subs -> }
onException { e -> }
// access the store configuration
if (config.debuggable) config.logger(Debug) { "Store is debuggable" }
}
@Composable
fun CounterScreen() {
val store = inject<CounterContainer>().store
// subscribe to store based on system lifecycle - on any platform
val state by store.subscribe { action ->
when (action) {
is ShowMessage -> /* ... */
}
}
when (state) {
is DisplayingCounter -> {
Button(onClick = { store.intent(ClickedCounter) }) {
Text("Counter: ${state.counter}")
}
}
}
}
No more subclassing ViewModel
. Use StoreViewModel
instead and make your business logic multiplatform.
val module = module {
factoryOf(::CounterContainer)
viewModel(qualifier<CounterContainer>()) { StoreViewModel(get<CounterContainer>()) }
}
class ScreenFragment : Fragment() {
private val vm by viewModel(qualifier<CounterContainer>())
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
subscribe(vm, ::consume, ::render)
}
private fun render(state: CounterState) {
// update your views
}
private fun consume(action: CounterAction) {
// handle actions
}
}
counterStore().subscribeAndTest {
// turbine + kotest example
ClickedCounter resultsIn {
states.test {
awaitItem() shouldBe DisplayingCounter(counter = 1, timer = 0)
}
actions.test {
awaitItem().shouldBeTypeOf<ShowMessage>()
}
}
}
val timer = Timer()
timerPlugin(timer).test(Loading) {
onStart()
// time travel keeps track of all plugin operations for you
assert(timeTravel.starts == 1)
assert(state is DisplayingCounter)
assert(timer.isStarted)
onStop(null)
assert(!timer.isStarted)
}
Debugger.mp4
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you may not use this file except in compliance with the License.
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