Skip to content

Commit

Permalink
fix mess up
Browse files Browse the repository at this point in the history
  • Loading branch information
AlexOn1ine committed Jul 29, 2023
1 parent b7f241a commit 51f58e0
Show file tree
Hide file tree
Showing 2 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion src/battle_script_commands.c
Original file line number Diff line number Diff line change
Expand Up @@ -1746,8 +1746,8 @@ static void Cmd_accuracycheck(void)
gBattlerTarget,
move,
gBattlerAttackerAbility,
gBattlerAttackerHoldEffect,
GetBattlerAbility(gBattlerTarget),
gBattlerAttackerHoldEffect,
GetBattlerHoldEffect(gBattlerTarget, TRUE)
);

Expand Down
6 changes: 3 additions & 3 deletions test/move_effect_population_bomb.c
Original file line number Diff line number Diff line change
Expand Up @@ -24,6 +24,6 @@ SINGLE_BATTLE_TEST("Population Bomb can hit ten times")
}
}

TO_DO_BATTLE_TEST("Population Bomb accuracy is checked independently for each hit")
TO_DO_BATTLE_TEST("Population Bomb accuracy is only checked for the first hit with Skill Link")
TO_DO_BATTLE_TEST("Population Bomb accuracy is only checked for the first hit with Loaded Dice")
TO_DO_BATTLE_TEST("Accuracy for Population Bomb is checked independently for each hit")
TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Skill Link")
TO_DO_BATTLE_TEST("Accuracy for Population Bomb is only checked for the first hit with Loaded Dice")

0 comments on commit 51f58e0

Please sign in to comment.