Skip to content

Commit

Permalink
Specified the effects of B_LURE_BALL_MODIFIER in itsa state its effec…
Browse files Browse the repository at this point in the history
…ts in a more specific manner

Co-authored-by: Eduardo Quezada D'Ottone <eduardo602002@gmail.com>
  • Loading branch information
LOuroboros and AsparagusEduardo authored Jan 8, 2024
1 parent 44df39c commit 8ce9ae2
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion include/config/battle.h
Original file line number Diff line number Diff line change
Expand Up @@ -159,7 +159,7 @@
#define B_TIMER_BALL_MODIFIER GEN_LATEST // In Gen5+, Timer Ball's effectiveness increases by x0.3 per turn instead of x0.1
#define B_DUSK_BALL_MODIFIER GEN_LATEST // In Gen7+, Dusk Ball's catch multiplier is x3 instead of x3.5.
#define B_QUICK_BALL_MODIFIER GEN_LATEST // In Gen5+, Quick Ball's catch multiplier is x5 instead of x4.
#define B_LURE_BALL_MODIFIER GEN_LATEST // In Gen7+, Lure Ball's catch multiplier is greater than x3.
#define B_LURE_BALL_MODIFIER GEN_LATEST // In Gen8+, Lure Ball's catch multiplier is x4. In Gen7, it's x5. In Gen6 and earlier, it's x3.
#define B_HEAVY_BALL_MODIFIER GEN_LATEST // In Gen7+, Heavy Ball's ranges change. See Cmd_handleballthrow.
#define B_DREAM_BALL_MODIFIER GEN_LATEST // In Gen8, Dream Ball's catch multiplier is x4 when the target is asleep or has the ability Comatose.
#define B_SPORT_BALL_MODIFIER GEN_LATEST // In Gen8, Sport Ball's catch multiplier was reduced from x1.5 to x1.
Expand Down

0 comments on commit 8ce9ae2

Please sign in to comment.