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Try fixing toxic_chain.c file (#4843)
Co-authored-by: AlexOn1ine <pkmnlucid@gmail.com>
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#include "global.h" | ||
#include "test/battle.h" | ||
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SINGLE_BATTLE_TEST("Toxic Chain inflicts bad poison when attacking") | ||
{ | ||
PASSES_RANDOMLY(3, 10, RNG_TOXIC_CHAIN); | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_TACKLE].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_TACKLE].power > 0); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
OPPONENT(SPECIES_WOBBUFFET); | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_TACKLE); } | ||
} SCENE { | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
} THEN { | ||
EXPECT(opponent->status1 & STATUS1_TOXIC_POISON); | ||
} | ||
} | ||
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SINGLE_BATTLE_TEST("Toxic Chain inflicts bad poison on any hit of a multi-hit move") | ||
{ | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_DOUBLE_SLAP].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_DOUBLE_SLAP].effect == EFFECT_MULTI_HIT); | ||
ASSUME(gMovesInfo[MOVE_DOUBLE_SLAP].power > 0); | ||
ASSUME(gItemsInfo[ITEM_PECHA_BERRY].holdEffect == HOLD_EFFECT_CURE_PSN); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_PECHA_BERRY); } | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_DOUBLE_SLAP); } | ||
} SCENE { | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); | ||
STATUS_ICON(opponent, badPoison: FALSE); | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
} THEN { | ||
EXPECT(opponent->status1 & STATUS1_TOXIC_POISON); | ||
} | ||
} | ||
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DOUBLE_BATTLE_TEST("Toxic Chain can inflict bad poison on both foes") | ||
{ | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_RAZOR_LEAF].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_RAZOR_LEAF].target == MOVE_TARGET_BOTH); | ||
ASSUME(gMovesInfo[MOVE_RAZOR_LEAF].power > 0); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
PLAYER(SPECIES_WOBBUFFET); | ||
OPPONENT(SPECIES_WOBBUFFET); | ||
OPPONENT(SPECIES_WYNAUT); | ||
} WHEN { | ||
TURN { MOVE(playerLeft, MOVE_RAZOR_LEAF, WITH_RNG(RNG_TOXIC_CHAIN, TRUE)); } | ||
} SCENE { | ||
HP_BAR(opponentLeft); | ||
ABILITY_POPUP(playerLeft, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponentLeft); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponentLeft, badPoison: TRUE); | ||
HP_BAR(opponentRight); | ||
ABILITY_POPUP(playerLeft, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponentRight); | ||
MESSAGE("Foe Wynaut is badly poisoned!"); | ||
STATUS_ICON(opponentRight, badPoison: TRUE); | ||
} THEN { | ||
EXPECT(opponentLeft->status1 & STATUS1_TOXIC_POISON); | ||
EXPECT(opponentRight->status1 & STATUS1_TOXIC_POISON); | ||
} | ||
} | ||
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SINGLE_BATTLE_TEST("Toxic Chain makes Lum/Pecha Berry trigger before being knocked off") | ||
{ | ||
u16 item = 0; | ||
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PARAMETRIZE { item = ITEM_PECHA_BERRY; } | ||
PARAMETRIZE { item = ITEM_LUM_BERRY; } | ||
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GIVEN { | ||
ASSUME(gMovesInfo[MOVE_KNOCK_OFF].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_KNOCK_OFF].effect == EFFECT_KNOCK_OFF); | ||
ASSUME(gMovesInfo[MOVE_KNOCK_OFF].power > 0); | ||
ASSUME(gItemsInfo[ITEM_PECHA_BERRY].holdEffect == HOLD_EFFECT_CURE_PSN); | ||
ASSUME(gItemsInfo[ITEM_LUM_BERRY].holdEffect == HOLD_EFFECT_CURE_STATUS); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
OPPONENT(SPECIES_WOBBUFFET) { Item(item); } | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_KNOCK_OFF, WITH_RNG(RNG_TOXIC_CHAIN, TRUE)); } | ||
} SCENE { | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); | ||
STATUS_ICON(opponent, badPoison: FALSE); | ||
NONE_OF { | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_KNOCKOFF); | ||
MESSAGE("Okidogi knocked off Foe Wobbuffet's Pecha Berry!"); | ||
MESSAGE("Okidogi knocked off Foe Wobbuffet's Lum Berry!"); | ||
} | ||
} THEN { | ||
EXPECT(opponent->status1 == 0); | ||
} | ||
} | ||
#include "global.h" | ||
#include "test/battle.h" | ||
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||
SINGLE_BATTLE_TEST("Toxic Chain inflicts bad poison when attacking") | ||
{ | ||
PASSES_RANDOMLY(3, 10, RNG_TOXIC_CHAIN); | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_TACKLE].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_TACKLE].power > 0); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
OPPONENT(SPECIES_WOBBUFFET); | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_TACKLE); } | ||
} SCENE { | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
} THEN { | ||
EXPECT(opponent->status1 & STATUS1_TOXIC_POISON); | ||
} | ||
} | ||
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||
SINGLE_BATTLE_TEST("Toxic Chain inflicts bad poison on any hit of a multi-hit move") | ||
{ | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_DOUBLE_SLAP].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_DOUBLE_SLAP].effect == EFFECT_MULTI_HIT); | ||
ASSUME(gMovesInfo[MOVE_DOUBLE_SLAP].power > 0); | ||
ASSUME(gItemsInfo[ITEM_PECHA_BERRY].holdEffect == HOLD_EFFECT_CURE_PSN); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_PECHA_BERRY); } | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_DOUBLE_SLAP); } | ||
} SCENE { | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); | ||
STATUS_ICON(opponent, badPoison: FALSE); | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
} THEN { | ||
EXPECT(opponent->status1 & STATUS1_TOXIC_POISON); | ||
} | ||
} | ||
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DOUBLE_BATTLE_TEST("Toxic Chain can inflict bad poison on both foes") | ||
{ | ||
GIVEN { | ||
ASSUME(gMovesInfo[MOVE_RAZOR_LEAF].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_RAZOR_LEAF].target == MOVE_TARGET_BOTH); | ||
ASSUME(gMovesInfo[MOVE_RAZOR_LEAF].power > 0); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
PLAYER(SPECIES_WOBBUFFET); | ||
OPPONENT(SPECIES_WOBBUFFET); | ||
OPPONENT(SPECIES_WYNAUT); | ||
} WHEN { | ||
TURN { MOVE(playerLeft, MOVE_RAZOR_LEAF, WITH_RNG(RNG_TOXIC_CHAIN, TRUE)); } | ||
} SCENE { | ||
HP_BAR(opponentLeft); | ||
ABILITY_POPUP(playerLeft, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponentLeft); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponentLeft, badPoison: TRUE); | ||
HP_BAR(opponentRight); | ||
ABILITY_POPUP(playerLeft, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponentRight); | ||
MESSAGE("Foe Wynaut is badly poisoned!"); | ||
STATUS_ICON(opponentRight, badPoison: TRUE); | ||
} THEN { | ||
EXPECT(opponentLeft->status1 & STATUS1_TOXIC_POISON); | ||
EXPECT(opponentRight->status1 & STATUS1_TOXIC_POISON); | ||
} | ||
} | ||
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SINGLE_BATTLE_TEST("Toxic Chain makes Lum/Pecha Berry trigger before being knocked off") | ||
{ | ||
u16 item = 0; | ||
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PARAMETRIZE { item = ITEM_PECHA_BERRY; } | ||
PARAMETRIZE { item = ITEM_LUM_BERRY; } | ||
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GIVEN { | ||
ASSUME(gMovesInfo[MOVE_KNOCK_OFF].category != DAMAGE_CATEGORY_STATUS); | ||
ASSUME(gMovesInfo[MOVE_KNOCK_OFF].effect == EFFECT_KNOCK_OFF); | ||
ASSUME(gMovesInfo[MOVE_KNOCK_OFF].power > 0); | ||
ASSUME(gItemsInfo[ITEM_PECHA_BERRY].holdEffect == HOLD_EFFECT_CURE_PSN); | ||
ASSUME(gItemsInfo[ITEM_LUM_BERRY].holdEffect == HOLD_EFFECT_CURE_STATUS); | ||
PLAYER(SPECIES_OKIDOGI) { Ability(ABILITY_TOXIC_CHAIN); } | ||
OPPONENT(SPECIES_WOBBUFFET) { Item(item); } | ||
} WHEN { | ||
TURN { MOVE(player, MOVE_KNOCK_OFF, WITH_RNG(RNG_TOXIC_CHAIN, TRUE)); } | ||
} SCENE { | ||
ABILITY_POPUP(player, ABILITY_TOXIC_CHAIN); | ||
ANIMATION(ANIM_TYPE_STATUS, B_ANIM_STATUS_PSN, opponent); | ||
MESSAGE("Foe Wobbuffet is badly poisoned!"); | ||
STATUS_ICON(opponent, badPoison: TRUE); | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent); | ||
STATUS_ICON(opponent, badPoison: FALSE); | ||
NONE_OF { | ||
ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_ITEM_KNOCKOFF); | ||
MESSAGE("Okidogi knocked off Foe Wobbuffet's Pecha Berry!"); | ||
MESSAGE("Okidogi knocked off Foe Wobbuffet's Lum Berry!"); | ||
} | ||
} THEN { | ||
EXPECT(opponent->status1 == 0); | ||
} | ||
} |