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Added missing cross-gen evolutions #3547
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Original file line number | Diff line number | Diff line change |
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@@ -36,6 +36,9 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = | |
[SPECIES_MEOWTH] = {{EVO_LEVEL, 28, SPECIES_PERSIAN}}, | ||
[SPECIES_PSYDUCK] = {{EVO_LEVEL, 33, SPECIES_GOLDUCK}}, | ||
[SPECIES_MANKEY] = {{EVO_LEVEL, 28, SPECIES_PRIMEAPE}}, | ||
#if P_GEN_9_POKEMON == TRUE | ||
[SPECIES_PRIMEAPE] = {{EVO_NONE, 0, SPECIES_ANNIHILAPE}}, | ||
#endif | ||
[SPECIES_GROWLITHE] = {{EVO_ITEM, ITEM_FIRE_STONE, SPECIES_ARCANINE}}, | ||
[SPECIES_GROWLITHE_HISUIAN] = {{EVO_ITEM, ITEM_FIRE_STONE, SPECIES_ARCANINE_HISUIAN}}, | ||
[SPECIES_POLIWAG] = {{EVO_LEVEL, 25, SPECIES_POLIWHIRL}}, | ||
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@@ -167,8 +170,15 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = | |
#if P_GEN_4_POKEMON == TRUE | ||
[SPECIES_MURKROW] = {{EVO_ITEM, ITEM_DUSK_STONE, SPECIES_HONCHKROW}}, | ||
[SPECIES_MISDREAVUS] = {{EVO_ITEM, ITEM_DUSK_STONE, SPECIES_MISMAGIUS}}, | ||
#endif | ||
#if P_GEN_9_POKEMON == TRUE | ||
[SPECIES_GIRAFARIG] = {{EVO_MOVE, MOVE_TWIN_BEAM, SPECIES_FARIGIRAF}}, | ||
#endif | ||
[SPECIES_PINECO] = {{EVO_LEVEL, 31, SPECIES_FORRETRESS}}, | ||
#if P_GEN_9_POKEMON == TRUE | ||
[SPECIES_DUNSPARCE] = {{EVO_NONE, 0, SPECIES_DUDUNSPARCE_TWO_SEGMENT}, | ||
{EVO_NONE, 0, SPECIES_DUDUNSPARCE_THREE_SEGMENT}}, | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It evolves with Hyper Drill in SV There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I almost did that but I wasn't sure how it would work with the Dudunsparce form. I guess for now it will default to SPECIES_DUDUNSPARCE_TWO_SEGMENT There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Could you not add the method for it to evolve? Unless I'm missing something is should be doable. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
This is what I have now. This should work, right? Although I'm assuming it will always default to the TWO_SEGMENT form since it comes first There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It should, yes. My suggestion would be to just add a new evolution method in There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
Hm, it might not work the way I think it could |
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#endif | ||
#if P_GEN_4_POKEMON == TRUE | ||
[SPECIES_GLIGAR] = {{EVO_ITEM_HOLD_NIGHT, ITEM_RAZOR_FANG, SPECIES_GLISCOR}, | ||
{EVO_ITEM_NIGHT, ITEM_RAZOR_FANG, SPECIES_GLISCOR}}, | ||
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@@ -190,6 +200,9 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = | |
#if P_GEN_4_POKEMON == TRUE | ||
[SPECIES_PORYGON2] = {{EVO_TRADE_ITEM, ITEM_DUBIOUS_DISC, SPECIES_PORYGON_Z}, | ||
{EVO_ITEM, ITEM_DUBIOUS_DISC, SPECIES_PORYGON_Z}}, | ||
#endif | ||
#if P_GEN_9_POKEMON == TRUE | ||
[SPECIES_STANTLER] = {{EVO_NONE, 0, SPECIES_WYRDEER}}, | ||
#endif | ||
[SPECIES_TYROGUE] = {{EVO_LEVEL_ATK_LT_DEF, 20, SPECIES_HITMONCHAN}, | ||
{EVO_LEVEL_ATK_GT_DEF, 20, SPECIES_HITMONLEE}, | ||
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@@ -363,6 +376,10 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = | |
[SPECIES_COTTONEE] = {{EVO_ITEM, ITEM_SUN_STONE, SPECIES_WHIMSICOTT}}, | ||
[SPECIES_PETILIL] = {{EVO_ITEM, ITEM_SUN_STONE, SPECIES_LILLIGANT}, | ||
{EVO_NONE, 0, SPECIES_LILLIGANT_HISUIAN}}, | ||
#if P_GEN_9_POKEMON == TRUE | ||
[SPECIES_BASCULIN_WHITE_STRIPED] = {{EVO_NONE, 0, SPECIES_BASCULEGION_MALE}, | ||
{EVO_NONE, 0, SPECIES_BASCULEGION_FEMALE}}, | ||
#endif | ||
[SPECIES_SANDILE] = {{EVO_LEVEL, 29, SPECIES_KROKOROK}}, | ||
[SPECIES_KROKOROK] = {{EVO_LEVEL, 40, SPECIES_KROOKODILE}}, | ||
[SPECIES_DARUMAKA] = {{EVO_LEVEL, 35, SPECIES_DARMANITAN_STANDARD_MODE}}, | ||
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@@ -402,6 +419,9 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = | |
[SPECIES_MIENFOO] = {{EVO_LEVEL, 50, SPECIES_MIENSHAO}}, | ||
[SPECIES_GOLETT] = {{EVO_LEVEL, 43, SPECIES_GOLURK}}, | ||
[SPECIES_PAWNIARD] = {{EVO_LEVEL, 52, SPECIES_BISHARP}}, | ||
#if P_GEN_9_POKEMON == TRUE | ||
[SPECIES_BISHARP] = {{EVO_NONE, 0, SPECIES_KINGAMBIT}}, | ||
#endif | ||
[SPECIES_RUFFLET] = {{EVO_LEVEL, 54, SPECIES_BRAVIARY}, | ||
{EVO_NONE, 0, SPECIES_BRAVIARY_HISUIAN}}, | ||
[SPECIES_VULLABY] = {{EVO_LEVEL, 54, SPECIES_MANDIBUZZ}}, | ||
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@@ -594,7 +614,7 @@ const struct Evolution gEvolutionTable[NUM_SPECIES][EVOS_PER_MON] = | |
[SPECIES_SANDSHREW_ALOLAN] = {{EVO_ITEM, ITEM_ICE_STONE, SPECIES_SANDSLASH_ALOLAN}}, | ||
[SPECIES_VULPIX_ALOLAN] = {{EVO_ITEM, ITEM_ICE_STONE, SPECIES_NINETALES_ALOLAN}}, | ||
[SPECIES_DIGLETT_ALOLAN] = {{EVO_LEVEL, 26, SPECIES_DUGTRIO_ALOLAN}}, | ||
[SPECIES_MEOWTH_ALOLAN] = {{EVO_FRIENDSHIP, 28, SPECIES_PERSIAN_ALOLAN}}, | ||
[SPECIES_MEOWTH_ALOLAN] = {{EVO_FRIENDSHIP, 0, SPECIES_PERSIAN_ALOLAN}}, | ||
[SPECIES_GEODUDE_ALOLAN] = {{EVO_LEVEL, 25, SPECIES_GRAVELER_ALOLAN}}, | ||
[SPECIES_GRAVELER_ALOLAN] = {{EVO_TRADE, 0, SPECIES_GOLEM_ALOLAN}, | ||
{EVO_ITEM, ITEM_LINKING_CORD, SPECIES_GOLEM_ALOLAN}}, | ||
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I think it would be fine to evolve with Rage Fist.
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I would also add Psyshield Bash as evo move to Stantler sind it's an egg move.
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I would rather we add the actual evo methods instead of temporary ones like this
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Me too but I don't think it's currently possible and I think temporary evos are better then nothing
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Already added in d43eaa0!