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Update AI_FLAG_COUNT #4911

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Jul 5, 2024
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2 changes: 1 addition & 1 deletion include/constants/battle_ai.h
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@
#define AI_FLAG_CONSERVATIVE (1 << 19) // AI assumes all moves will low roll damage
#define AI_FLAG_SEQUENCE_SWITCHING (1 << 20) // AI switches in mons in exactly party order, and never switches mid-battle

#define AI_FLAG_COUNT 20
#define AI_FLAG_COUNT 21

// 'other' ai logic flags
#define AI_FLAG_ROAMING (1 << 29)
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