Fix Instruct bypassing AtkCanceler, Entry Hazards targeting wrong side of the field if opponent fainted #5262
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Added some Instruct tests to confirm some interactions such as:
Fixes Entry Hazards being setup on the wrong side of the field if the opponent fainted before the entry hazards being setup (happened because it would cause it to target
battler = 2
orbattler = 3
in Singles)Added the 2 tests from Sticky web is placed on the wrong side after Explosion / Memento #5259.
Removes unused
BattleScript_AuroraVeilEnds
andSTRINGID_AURORAVEILENDS
(Aurora Veil usesBattleScript_SideStatusWoreOff
)Issue(s) that this PR fixes
Fixes #5259
Discord contact info
PhallenTree