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Description
Adds tests for Healer
because I need to reference RNG_HEALER for sleep clause testsI'm not entirely sure how to handle the test for curing Freeze, as the Wobbuffet thaws before Healer can cure it based on
RNG_FROZEN
, and I'm not sure how to (or if we even can?) nestPASSES_RANDOMLY
statements. Hardcoding the 20% chance reduction and usingPASSES_RANDOMLY(24, 100, RNG_HEALER)
for Freeze didn't work unfortunately.Note that one of these that should pass according to Bulbapedia fails, I've marked it as
KNOWN_FAILING
.Discord contact info
Pawkkie