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Version 1.10.0 #5752

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7f5ecd8
getobjectfacingdirection
pkmnsnfrn Aug 12, 2024
7869cb4
Improved RemoveAllItem
pkmnsnfrn Aug 12, 2024
ebae09f
Improved checkobjectat
pkmnsnfrn Aug 12, 2024
abb17ea
Improved dex flags functions
pkmnsnfrn Aug 12, 2024
f0d5b68
Improved checkspecies functions
pkmnsnfrn Aug 12, 2024
881e54a
Incremental improvement of getobjectfacing
pkmnsnfrn Aug 12, 2024
30cc067
Fixed global variable naming conventions
pkmnsnfrn Aug 12, 2024
abb1fd2
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Aug 12, 2024
c74ad26
Fixed incoming usage of GET_MOVE_TYPE from master
AsparagusEduardo Aug 12, 2024
f18859a
Refactor Frontier Brains (#5027)
fdeblasio Aug 13, 2024
38752b5
Fix a sprite issue with B_SHOW_TYPES (#5157)
pkmnsnfrn Aug 13, 2024
6f0004e
Removed some hardcoding of move IDs + Gen4/5 Defog (#5156)
AsparagusEduardo Aug 14, 2024
661ec0a
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Aug 14, 2024
bdeedaa
Renamed evObjId to localId
pkmnsnfrn Aug 15, 2024
458340e
Moved pokedex special constants to header
pkmnsnfrn Aug 15, 2024
dc06321
Moved pokedex flags to constants files andadded constants to header o…
pkmnsnfrn Aug 15, 2024
67f8a61
Moved current and template positions to headers
pkmnsnfrn Aug 15, 2024
fed7fc4
Fixed bug with checkobjectat
pkmnsnfrn Aug 15, 2024
287f6ba
spaces over tabs please don't eat my ass
pkmnsnfrn Aug 15, 2024
fe275ef
Teatime animations use B_WAIT_TIME_LONG (#5173)
AsparagusEduardo Aug 15, 2024
bced2c9
Created PokeNav COMPOUND_STRINGS (#4983)
fdeblasio Aug 16, 2024
15348ea
Consolidated the values of Rotom's moves and added Gen9 base form eff…
fdeblasio Aug 16, 2024
e4c81ba
Removed all instances of gBitTable[x] (#5123)
hedara90 Aug 17, 2024
8ca234d
Removed gBitTable usage again (#5193)
hedara90 Aug 17, 2024
af12697
Adds OW_BERRY_IMMORTAL (#5187)
pkmnsnfrn Aug 20, 2024
6ac18a6
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Aug 20, 2024
77148f8
DoBattleIntro state documentation (#5231)
AsparagusEduardo Aug 21, 2024
17f6856
Remove support for the original LCG random number generator (#5078)
tertu-m Aug 24, 2024
68e470f
Dynamic Move Display fixes (#5251)
Galaxeeh Aug 24, 2024
abf60e9
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Aug 24, 2024
8d47db6
Add Population Bomb animation (#5194)
kittenchilly Aug 25, 2024
fe428fc
original merge of branch
pkmnsnfrn Aug 25, 2024
03e0472
Add I_REPEL_INCLUDE_FAINTED config and behavior (#5239)
kittenchilly Aug 26, 2024
b6299ac
Fix a display issue with B_SHOW_TYPES (#5201)
pkmnsnfrn Aug 26, 2024
74a790f
Chilly Reception AI
kittenchilly Aug 27, 2024
0bb4362
Chilly Reception AI (#5271)
Pawkkie Aug 27, 2024
04faf37
Cleaned up and reordered functions
pkmnsnfrn Aug 26, 2024
be4fbf8
Merge branch 'upcoming' into stairWarps
pkmnsnfrn Aug 28, 2024
23134ce
Merge branch 'upcoming' into signpost
pkmnsnfrn Aug 28, 2024
e702308
Merge branch 'upcoming' into scriptCommands
pkmnsnfrn Aug 28, 2024
622dead
Shed Tail Retarget (#5275)
SarnPoke Aug 28, 2024
aebbe44
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Aug 28, 2024
f07189b
More missing AI logic (#5279)
kittenchilly Aug 28, 2024
6dd78cf
Merge branch 'upcoming' into stairWarps
pkmnsnfrn Aug 29, 2024
2ab0dd7
Added performance counter
Aug 29, 2024
4f39354
Deprecate MMBN Names (#5240)
pkmnsnfrn Aug 29, 2024
9516793
Merge branch 'upcoming' into signpost
pkmnsnfrn Aug 31, 2024
83d3d95
Merge branch 'upcoming' into stairWarps
pkmnsnfrn Aug 31, 2024
bbcb1cd
Adds basic trainer and smart trainer flags (#5298)
AlexOn1ine Aug 31, 2024
484acdc
Convert 8 various to callnatives (#5172)
AsparagusEduardo Sep 1, 2024
de242c8
EV Caps and EV Items (#5269)
Flash1Lucky Sep 1, 2024
04b5c01
Adds config to show target of ingame partner (#5307)
AlexOn1ine Sep 3, 2024
28a9ad3
(Default Off) Item Description Headers (#4767)
ghoulslash Sep 3, 2024
8533b0c
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Sep 3, 2024
7c7fd90
RTC-based wild encounters (#5313)
hjk321 Sep 3, 2024
720bc64
AI_FLAG_SETUP_FIRST_TURN Rename and Clarifications (#5310)
Pawkkie Sep 4, 2024
6e3ce9d
Move battle anim arrays to C (#5306)
cawtds Sep 4, 2024
3aa24f5
Converted Mechadoll text to COMPOUND_STRINGs (#5276)
fdeblasio Sep 4, 2024
181c4ea
Typeless fix (#5323)
hedara90 Sep 4, 2024
d3a3565
Converted PC strings to COMPOUND_STRINGs (#5314)
fdeblasio Sep 4, 2024
59787d0
new terrain bgs (#5162)
TheTrueSadfish Sep 5, 2024
1143da0
Merge branch 'upcoming' into stairWarps
pkmnsnfrn Sep 6, 2024
0e1b62c
Merge branch 'upcoming' into signpost
pkmnsnfrn Sep 6, 2024
9a95c9b
RTC-based wild encounters follow up (#5328)
AlexOn1ine Sep 6, 2024
5c86aa1
Revert rtc based encounters (#5331)
AlexOn1ine Sep 6, 2024
90089ec
add debug build target (#4817)
u8-Salem Sep 7, 2024
8c3531f
Grass/Water Pledge Swamp Animation + Sea of Fire animation tweak (#5325)
SonikkuA-DatH Sep 7, 2024
6d020eb
Cleaned up duplicate dynamic type functions (#5338)
AsparagusEduardo Sep 8, 2024
9bc21c0
Fix swamp pal linebreaks
AsparagusEduardo Sep 8, 2024
2a27aad
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Sep 8, 2024
32dde8a
Composite flag docs (#5349)
Pawkkie Sep 9, 2024
3cfc000
Removes redundant moveTargetType ai function (#5354)
AlexOn1ine Sep 9, 2024
4c49dfd
AI burn score fixes and improvements (#5356)
Pawkkie Sep 9, 2024
2b20e6c
reset item flags on new game (#5363)
ghoulslash Sep 10, 2024
6f922df
Frostbite score fixes (#5362)
Pawkkie Sep 10, 2024
2477f1d
Made BuildColorMaps redundant by using static tables (#5289)
pkmnsnfrn Sep 10, 2024
b478881
Add in-battle shadows underneath all enemy battlers (#5178)
lhearachel Sep 10, 2024
047289a
Improve AI's Skill Swap handling in double battles (#5360)
Pawkkie Sep 10, 2024
551c558
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Sep 11, 2024
e13f399
Switch AI hitsToKO considers one shot prevention (#5371)
Pawkkie Sep 12, 2024
a0e914b
Merge branch 'upcoming' into scriptCommands
pkmnsnfrn Sep 12, 2024
f87440a
Removed setmonball per https://github.com/rh-hideout/pokeemerald-expa…
pkmnsnfrn Sep 12, 2024
979c999
Set VAR_RESULT to the number of removed items from removeallitem per …
pkmnsnfrn Sep 12, 2024
2f4dc19
Some Strings were switched (#5374)
AlexOn1ine Sep 12, 2024
c804e60
Adds CanEndureHit AI function (#5373)
AlexOn1ine Sep 12, 2024
9bdc9e5
Disguise KO prevention consideration (#5375)
Pawkkie Sep 12, 2024
51a69b6
Merge branch 'upcoming' into stairWarps
pkmnsnfrn Sep 12, 2024
1ba8e7d
Merge branch 'upcoming' into signpost
pkmnsnfrn Sep 12, 2024
22b0fdf
Removed checkspecies_auto and made that the default behavior
pkmnsnfrn Sep 13, 2024
10bb349
Changed GetObjectPosition to callnative
pkmnsnfrn Sep 13, 2024
be7938f
Changed CheckObjectAtXY to callnative
pkmnsnfrn Sep 13, 2024
c2db77c
Changed Script_GetSetPokedexFlag to callnative
pkmnsnfrn Sep 13, 2024
ecd435c
Changed CheckChosenMOnMatchDesiredSpecies and CheckPartyHasSpecies to…
pkmnsnfrn Sep 13, 2024
510af1b
Restored original functions and made script versions
pkmnsnfrn Sep 13, 2024
fbea1e7
Fixes Defog used by the wrong side when there is a Substitue and Scre…
AlexOn1ine Sep 14, 2024
a509f28
Changed Scripot_GetObjectFacingDirection to callnative
pkmnsnfrn Sep 14, 2024
1665423
Renamed scripts to match vanilla
pkmnsnfrn Sep 14, 2024
60fb0b3
Modified getobjectxy to allow for custom destinations
pkmnsnfrn Sep 14, 2024
3b226fc
Removed swp
pkmnsnfrn Sep 14, 2024
d76ccdd
spaces to tabs in inc files
pkmnsnfrn Sep 14, 2024
f6319d8
new animations for many moves more details in description (#5367)
TheTrueSadfish Sep 15, 2024
25e9ca2
Cleaned up a bit of code with GetBattlerPartyData (#5378)
AlexOn1ine Sep 15, 2024
5cb1be7
Minor Gem check optimazation (#5401)
AlexOn1ine Sep 19, 2024
fee26e2
Add AUTO_SCROLL_TEXT and NUM_FRAMES_AUTO_SCROLL_DELAY (#5054)
pkmnsnfrn Sep 19, 2024
f0bd3c5
Fixed spacing per https://github.com/rh-hideout/pokeemerald-expansion…
pkmnsnfrn Sep 19, 2024
64d4d7e
Simplify HP Logic (#5403)
AZero13 Sep 19, 2024
4cd23a3
anger shell use saveattacker (#5409)
ghoulslash Sep 20, 2024
8ba96fd
Add `OW_AUTO_SIGNPOST` and associated metatile behaviors (#5044)
Bassoonian Sep 21, 2024
d1bb777
Converted berry and PokeBlock strings to COMPOUND_STRINGs (#5324)
fdeblasio Sep 21, 2024
1ba0875
Removed FRONTIER_BRAIN_SPRITES and updated TRAINER_SPRITE, TRAINER_BA…
fdeblasio Sep 22, 2024
60e2c0f
Merge item description branch history (#5419)
Bassoonian Sep 22, 2024
b7246a0
merge w upcoming
Sep 22, 2024
bfa020d
fix tile attributes
Sep 22, 2024
b924461
Clean up Unseen Fist Check (#5420)
AlexOn1ine Sep 22, 2024
009b423
Merge branch 'upcoming' into stairWarps
pkmnsnfrn Sep 22, 2024
ad07787
Adds SAVE_TYPE_ERROR_SCREEN (#5188)
pkmnsnfrn Sep 22, 2024
c1dffc6
Merge level_caps and ev_caps into one caps file (#5429)
kittenchilly Sep 27, 2024
cf2f85b
Fixed identation per
pkmnsnfrn Sep 28, 2024
796a598
Combined lines per https://github.com/rh-hideout/pokeemerald-expansio…
pkmnsnfrn Sep 28, 2024
eb1469a
added curly braces per https://github.com/rh-hideout/pokeemerald-expa…
pkmnsnfrn Sep 28, 2024
874d4d0
Removed switch case per https://github.com/rh-hideout/pokeemerald-exp…
pkmnsnfrn Sep 28, 2024
6cea365
Merge branch 'upcoming' into stairWarps
pkmnsnfrn Sep 28, 2024
1956376
Use move effect for some moves instead of ids (#5433)
AlexOn1ine Sep 28, 2024
580b9e3
Update src/metatile_behavior.c
Bassoonian Sep 28, 2024
7dad830
Added MB_X_Y_STAIR_WARP metatile behaviors (#5278)
Bassoonian Sep 28, 2024
5130ea9
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Sep 28, 2024
5e02775
Add ShouldSwitch result to AiLogicData (#5440)
Pawkkie Sep 29, 2024
be3ee1b
merge w upcoming
Sep 29, 2024
c8afe9b
some formatting fixes
Sep 29, 2024
8d33169
Add Gen 1 Crit Chance (#5439)
Pawkkie Sep 29, 2024
42c43a3
Adds Commander and Order Up (#5246)
AlexOn1ine Sep 29, 2024
5a8a393
Add Sideways Stairs (#4836)
Bassoonian Sep 29, 2024
58aa1e0
Merge branch 'upcoming' into scriptCommands
pkmnsnfrn Sep 30, 2024
ded97e5
Switch AI refactor + considers free switches (#5379)
Pawkkie Oct 1, 2024
a135876
Remove trailing whitespace pass 10-2-2024 (Upcoming) (#5456)
kittenchilly Oct 2, 2024
7852dc3
Update commander.c (#5458)
Bassoonian Oct 2, 2024
2597d8a
Updated species defines (#5075)
pkmnsnfrn Oct 2, 2024
f082fe7
Fixes Hidden Power dynamic type bug (#5463)
AlexOn1ine Oct 3, 2024
44bf14e
Add functionality to Poké Flute and Town Map (#5405)
kittenchilly Oct 3, 2024
80af2af
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 3, 2024
077bbd3
Adds padding in AiLogicData (#5468)
AlexOn1ine Oct 4, 2024
19009c6
Add support for overworld sprite gender differences + add all the spr…
kittenchilly Oct 4, 2024
a7fca61
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 4, 2024
0dcb28b
Add OW_UNION_DISABLE_CHECK and OW_FLAG_MOVE_UNION_ROOM_CHECK (#5448)
pkmnsnfrn Oct 7, 2024
ee00c25
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 8, 2024
feeccb9
Simplify BS_FAINTED_MULTIPLE_1 double battle logic in openpartyscreen…
ghoulslash Oct 9, 2024
708f642
Heart Swap Move Animation (#5460)
SonikkuA-DatH Oct 9, 2024
607c247
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 9, 2024
1454644
Removes duplicate code in AI functions (#5457)
AlexOn1ine Oct 9, 2024
806321f
Update shed_tail.c (#5494)
Bassoonian Oct 9, 2024
d0a9797
Unify GetBattlerAbility/TerrainAffected to remove duplicate ai function
AlexOn1ine Oct 10, 2024
ab50009
rename IsBattlerGround2
AlexOn1ine Oct 10, 2024
2afc7f6
ShouldPivot type cleanup (#5441)
Pawkkie Oct 10, 2024
d0379b9
Turn item hold effects into an enum (#5498)
Bassoonian Oct 10, 2024
9dbcd18
Unify GetBattlerAbility/TerrainAffected to remove duplicate ai functi…
ghoulslash Oct 10, 2024
5b4acea
Add config to change Vivillon's breeding form (#4813)
kittenchilly Oct 10, 2024
130d604
Add Ion Deluge animation (#5467)
kittenchilly Oct 10, 2024
d7c5bfe
Clean up Shedinja code (#5501)
Bassoonian Oct 11, 2024
464c90a
ShouldSwitchIfGameStatePrompt Tests (#5462)
Pawkkie Oct 11, 2024
2db1f07
Add battle flag that prevents running from wild Pokémon (#5502)
SarnPoke Oct 11, 2024
353915e
Add various tests, add RNG_RANDOM_TARGET (#5438)
ghoulslash Oct 11, 2024
0ef3f7d
Merge branch 'upcoming' into scriptCommands
pkmnsnfrn Oct 11, 2024
f810d7d
Adds new scripting macros to increase developer quality of life (#5177)
ghoulslash Oct 12, 2024
eedeaf1
Clean up scrcmd PR (#5511)
Bassoonian Oct 12, 2024
0a4b3a8
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 12, 2024
1b3de8a
Merge branch 'master' into 2024-10-13-masterToUpcoming
Oct 13, 2024
a5d3a7c
2024-10-13 master to upcoming (#5519)
hedara90 Oct 13, 2024
1cdc91c
Add Costar Tests, Download Test for Doubles (#5526)
ghoulslash Oct 16, 2024
d4387d8
Replace hardcoded flute check with consumability check (#5508)
Bassoonian Oct 16, 2024
9882e0a
Refactor ShouldSwitchIfAllBadMoves (#5452)
Pawkkie Oct 16, 2024
2e7d856
Removes Crit Chance preproc (#5520)
AlexOn1ine Oct 16, 2024
ee9c6d4
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 17, 2024
bb5aaa4
Restored Debug build
AsparagusEduardo Oct 17, 2024
f88046b
Re-removed agbcc for new Makefile
AsparagusEduardo Oct 17, 2024
358c0d0
Added back GBA sprites via config (#5206)
AsparagusEduardo Oct 18, 2024
04aa5b7
Add more later gen fishing mechanics (#5518)
kittenchilly Oct 18, 2024
3690e72
Remove agbcc screenshots from gitignore (#5538)
Bassoonian Oct 18, 2024
85197ed
Move Relearner and Renaming From Summary Screen (#5513)
ravepossum Oct 19, 2024
59e617b
Updated Wring Out effects to match Eruption effects (#5549)
AsparagusEduardo Oct 20, 2024
17614f8
Remove unnecessary gBattlerAttacker usage (#5554)
AlexOn1ine Oct 21, 2024
3205f37
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 21, 2024
db24128
Update battle messages to Gen 5+ standards (#3240)
kittenchilly Oct 21, 2024
bcfdf41
Follower female fix (#5475)
hedara90 Oct 22, 2024
03eda57
Healer ability tests (#5559)
Pawkkie Oct 22, 2024
83439a7
Removed remaining line breaks from #3240 + Prefix wrap fix (#5556)
AsparagusEduardo Oct 23, 2024
afa7ab9
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 24, 2024
7413d10
Should switch refactor to facilitate switch prediction (#5466)
Pawkkie Oct 25, 2024
09c424b
Mark all tests as used (#5531)
mrgriffin Oct 25, 2024
9ec9a9a
More post-#3240 cleanup (#5593)
kittenchilly Oct 26, 2024
5d4ab8c
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 27, 2024
6819dd3
New AI flag for marking the two last Pokémon as Ace Pokémon. (#5587)
GhoulMage Oct 27, 2024
3442b09
Renamed folders and symbols to match species defines (#5581)
AsparagusEduardo Oct 27, 2024
5b5ecaa
Fixed some gba sprites (#5607)
SubzeroEclipse Oct 28, 2024
e8b8ca1
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 28, 2024
0b66f52
Minor BattleStruct clean up (#5585)
AlexOn1ine Oct 28, 2024
76eae8e
Decouple Poke Ball ids from item ids (#5560)
AlexOn1ine Oct 28, 2024
3d750f8
Fixed a ball update oversight (#5609)
Bassoonian Oct 29, 2024
dfa3690
Added config to disable gender differences (#5595)
AsparagusEduardo Oct 29, 2024
5df6f0b
`AI_FLAG_ACE_POKEMON` takes into account separate trainers (#5608)
GhoulMage Oct 29, 2024
8e0443f
Moves that deal a Fixed amount don't need AI handling (#5614)
AlexOn1ine Oct 29, 2024
fa8e178
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Oct 30, 2024
13a26c4
Display the correct shadow size when sending out a new Pokemon (#5618)
lhearachel Oct 30, 2024
d5f8e9c
Combines CalculateMoveDamage arguments into a struct (#5570)
AlexOn1ine Oct 31, 2024
35a22d6
Follow up for #5570 (#5625)
AlexOn1ine Oct 31, 2024
5251435
Unwind TRAINER_CLASS macro (#5611)
SBird1337 Nov 1, 2024
56331ab
AI_CalcDamage clean up (#5629)
AlexOn1ine Nov 1, 2024
ac1dd85
Fixed text wrap obtaining the incorrect glyph width (#5620)
AsparagusEduardo Nov 1, 2024
02d7767
Set default battle shadow to Gen3 (#5632)
hedara90 Nov 3, 2024
ee2535b
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Nov 3, 2024
57e771c
Improve line breaks/scrolls (#5641)
cawtds Nov 4, 2024
8581646
Convert 3 variouses to callnatives (#5646)
AlexOn1ine Nov 6, 2024
e005ffb
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Nov 6, 2024
5f87d2e
Convert gBattleStringsTable to COMPOUND_STRINGs (#5649)
AsparagusEduardo Nov 9, 2024
7409b87
Add merged placeholder text for trainer name with class (#5622)
kittenchilly Nov 11, 2024
b48e577
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Nov 11, 2024
a3fe53d
Cleans up Primal Reversion code
AlexOn1ine Nov 11, 2024
1d7e4cf
Cleans up Primal Reversion code (#5659)
hedara90 Nov 12, 2024
3204454
Critical Hit documentation and distorted match up struct switch
AlexOn1ine Nov 12, 2024
4dc784b
fix conflict
AlexOn1ine Nov 12, 2024
cd3245c
maybe better names
AlexOn1ine Nov 12, 2024
0919fbd
Fix Order Up + Tera Stellar breaking each other with Commander (#5667)
PhallenTree Nov 13, 2024
3481340
Critical Hit documentation and distorted match up struct switch (#5665)
hedara90 Nov 13, 2024
67c7106
Refactors Absorb to use Moveend (#5670)
AlexOn1ine Nov 17, 2024
70ca506
Fixes wrong Id when AI chooses mon to switch in (#5684)
AlexOn1ine Nov 18, 2024
b2ef363
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Nov 19, 2024
5fe39f6
Fixed incoming master tests
AsparagusEduardo Nov 19, 2024
572ea14
Fixes Absorb regression caused by #5670 (#5688)
AlexOn1ine Nov 19, 2024
81442e3
Changes name of B_SCR_NAME_WITH_PREFIX (#5675)
AlexOn1ine Nov 20, 2024
3cc048c
Removes redundant Decorate check (#5696)
AlexOn1ine Nov 21, 2024
612c8d3
Fixes heal blocked leeach seed in tests (#5700)
AlexOn1ine Nov 21, 2024
194f764
Changes taget bit of Flower Shield (#5698)
AlexOn1ine Nov 23, 2024
e7e701f
Trainer class+name expansion fix for Battle Frontier (#5699)
hedara90 Nov 23, 2024
64887ee
dark void, clangorous soulblaze, vortex animation fixes (#5650)
TheTrueSadfish Nov 25, 2024
4f1dced
Updated the new pokemon tutorial for 1.10 (#5721)
hedara90 Nov 27, 2024
f6fdca6
Merge branch 'master' into master-to-upcoming
Nov 29, 2024
320c015
Fixed test messages
Nov 29, 2024
5da1f32
Master to upcoming, 2024-11-29 (#5735)
Bassoonian Nov 29, 2024
e4ef3a4
Automatic Line Breaks, somewhat even lines (#5689)
hedara90 Nov 29, 2024
ec60c65
Merge branch 'master' into upcoming-pret-merge-nov
kittenchilly Nov 30, 2024
953f229
Fixes Switch in flag not restoring mons properly with test (#5746)
Pawkkie Nov 30, 2024
2f62adb
Master to upcoming (again, for pret merge), 2024-11-30 (#5740)
AsparagusEduardo Dec 1, 2024
1a581c4
Merge branch '_RHH/master' into _RHH/upcoming
AsparagusEduardo Dec 1, 2024
6fe935f
Version 1.9.4
AsparagusEduardo Dec 1, 2024
7010080
Merge branch '_RHH/upcoming' into _RHH/pr/master/1.10.0
AsparagusEduardo Dec 1, 2024
720938f
Fix conflicts
AsparagusEduardo Dec 1, 2024
bb274c0
Add missing changelogs to list
AsparagusEduardo Dec 1, 2024
a816f3f
Merge branch '_RHH/master' into _RHH/pr/master/1.9.4
AsparagusEduardo Dec 1, 2024
ebc03c3
Added missing PR
AsparagusEduardo Dec 1, 2024
3882578
Merge branch '_RHH/pr/master/1.9.4' into _RHH/pr/master/1.10.0
AsparagusEduardo Dec 1, 2024
bd7a46f
Version 1.10.0
AsparagusEduardo Dec 1, 2024
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13 changes: 4 additions & 9 deletions .github/ISSUE_TEMPLATE/01_battle_engine_bugs.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -23,20 +23,15 @@ body:
label: Version
description: What version of pokeemerald-expansion are you using as a base?
options:
- 1.9.3 (Latest release)
- 1.10.0 (Latest release)
- master (default, unreleased bugfixes)
- upcoming (Edge)
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9.0
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8.0
- pre-1.8.0
- pre-1.9.0
validations:
required: true
- type: input
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13 changes: 4 additions & 9 deletions .github/ISSUE_TEMPLATE/02_battle_ai_issues.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -23,20 +23,15 @@ body:
label: Version
description: What version of pokeemerald-expansion are you using as a base?
options:
- 1.9.3 (Latest release)
- 1.10.0 (Latest release)
- master (default, unreleased bugfixes)
- upcoming (Edge)
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9.0
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8.0
- pre-1.8.0
- pre-1.9.0
validations:
required: true
- type: input
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13 changes: 4 additions & 9 deletions .github/ISSUE_TEMPLATE/04_other_errors.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -23,20 +23,15 @@ body:
label: Version
description: What version of pokeemerald-expansion are you using as a base?
options:
- 1.9.3 (Latest release)
- 1.10.0 (Latest release)
- master (default, unreleased bugfixes)
- upcoming (Edge)
- 1.9.4
- 1.9.3
- 1.9.2
- 1.9.1
- 1.9.0
- 1.8.6
- 1.8.5
- 1.8.4
- 1.8.3
- 1.8.2
- 1.8.1
- 1.8.0
- pre-1.8.0
- pre-1.9.0
validations:
required: true
- type: input
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23 changes: 1 addition & 22 deletions .github/workflows/build.yml
Original file line number Diff line number Diff line change
Expand Up @@ -15,19 +15,12 @@ jobs:
GAME_VERSION: EMERALD
GAME_REVISION: 0
GAME_LANGUAGE: ENGLISH
MODERN: 0
COMPARE: 0
UNUSED_ERROR: 1
steps:
- name: Checkout
uses: actions/checkout@v2

- name: Checkout agbcc
uses: actions/checkout@v2
with:
path: agbcc
repository: pret/agbcc

- name: Install binutils
run: |
sudo apt update
Expand All @@ -36,27 +29,13 @@ jobs:
# gcc-arm-none-eabi is only needed for the modern build
# as an alternative to dkP

- name: Install agbcc
run: |
./build.sh
./install.sh ../
working-directory: agbcc

- name: Agbcc
env:
MODERN: 0
COMPARE: 0
run: make -j${nproc} -O all

- name: Modern
- name: ROM
env:
MODERN: 1
COMPARE: 0
run: make -j${nproc} -O all

- name: Test
env:
MODERN: 1
TEST: 1
run: |
make -j${nproc} check
1 change: 0 additions & 1 deletion .gitignore
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Expand Up @@ -39,6 +39,5 @@ prefabs.json
*.sym
*.js
/pokeemerald-*.png
/pokeemerald_agbcc-*.png
src/data/map_group_count.h
tools/trainerproc/trainerproc
5 changes: 5 additions & 0 deletions CHANGELOG.md
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@@ -1,6 +1,11 @@
# Pokeemerald-Expansion Changelogs

## 1.10.x
- **[Version 1.10.0](docs/changelogs/1.10.x/1.10.0.md) - ✨ Feature Release**

## 1.9.x
- **[Version 1.9.4](docs/changelogs/1.9.x/1.9.4.md) - 🧹 Bugfix Release**
- **[Version 1.9.3](docs/changelogs/1.9.x/1.9.3.md) - 🧹 Bugfix Release**
- **[Version 1.9.2](docs/changelogs/1.9.x/1.9.2.md) - 🧹 Bugfix Release**
- **[Version 1.9.1](docs/changelogs/1.9.x/1.9.1.md) - 🧹 Bugfix Release**
- **[Version 1.9.0](docs/changelogs/1.9.x/1.9.0.md) - ✨ Feature Release**
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52 changes: 0 additions & 52 deletions INSTALL.md
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Expand Up @@ -596,58 +596,6 @@ To build **pokeemerald.elf** with debug symbols under a modern toolchain:
```bash
make DINFO=1
```
Note that this is not necessary for a non-modern (agbcc) build since those are built with debug symbols by default.
### agbcc
<details>
<summary><i>Deprecated; installing agbcc is optional since 1.7.0</i>.</summary>
1. Install agbcc into pokeemerald-expansion. The commands to run depend on certain conditions. **You should only follow one of the listed instructions**:
- If agbcc has **not been built before** in the folder where you chose to store pokeemerald Expansion, run the following commands to build and install it into pokeemerald-expansion:
```bash
git clone https://github.com/pret/agbcc
cd agbcc
./build.sh
./install.sh ../pokeemerald-expansion
```
- **Otherwise**, if agbcc has been built before (e.g. if the git clone above fails), but was **last built on a different terminal** than the one currently used (only relevant to Windows, e.g. switching from msys2 to WSL1), then run the following commands to build and install it into pokeemerald-expansion:
```bash
cd agbcc
git clean -fX
./build.sh
./install.sh ../pokeemerald-expansion
```
- **Otherwise**, if agbcc has been built before on the same terminal, run the following commands to install agbcc into pokeemerald-expansion:
```bash
cd agbcc
./install.sh ../pokeemerald-expansion
```
<details>
<summary><i>Note...</i></summary>
> If building agbcc or pokeemerald results in an error, try deleting the agbcc folder and re-installing agbcc as if it has not been built before.
</details>
2. Once agbcc is installed, change directory back to the base directory where pokeemerald-expansion and agbcc are stored:
```bash
cd ..
```
3. To compile with agbcc:
```bash
make agbcc
```
</details>
# Useful additional tools
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