This repository contains demo application which is built using debug version of ActionStreetMap framework (ASM) for Unity Editor platform (with UNITY_EDITOR and DEBUG compilation symbols). For other platforms, you need different binaries which are not committed yet. In short, ASM is an engine for building real city environment dynamically using OSM data. It includes:
- rendering of different models (e.g. buildings, roads, parks, rivers, POI, etc.) using OSM data for given location on the fly by terrain tiling approach.
- easy customization of rendered models using mapcss file.
- modification of city environment (terrain craters, corrupt buildings, etc..).
- non-flat terrain with Data Elevation Model (SRTM) files.
- filling environment with people, cars, animals... (not started)
- multiplayer (not started).
The engine can be used to build different 3D-games (like car simulations or GTA 2/3 ) or some map tools (target is mobile devices). Web demo build can be found here. More info will be published at github pages.
In case of any questions, don't hesitate to ask me.