Audio / Waveform UI for displaying WebAudio AudioBuffers with zoom, select and looping markers interaction. Much like what you would find in a DAW.
This repo is in it's early stage. May not be appropriate for production.
npm i -D sample-editor-view
or yarn add -D sample-editor-view
- Adjustable detail - Fast rendering when precision is not important
- No external dependencies
- Should work wherever WebAudio works
- Canvas based with customizable rendering size (for retina)
- Modular approach. Easy to use just the Waveform for example
- Quantize selection and looping points to a time interval
- https://github.com/bbc/waveform-data.js Probably better performance-wise, but much bigger in scope. Also missing some more DAW-like features I required.
let editor = new SampleEditorView({...})
// ... load / create buffer
editor.buffer = buffer
All options can be sent to the constructor in an object, or updated / read later
with: editor.props.[propName] = x
.
Setting a property will also cause a rerendering of the updated part.
Property | Default | Description |
---|---|---|
hZoom | 1 | Horizontal zoom level. In ratio where 1 shows the full duration and 2 show half the duration. |
vZoom | 2 | Vertical zoom level. A multiplier used when drawing the hight of the waveform. |
offset | 0 | Offset in seconds from where to start reading from the buffer. |
background | '#ddd' | Background color. |
color | '#222' | Foreground color (text and waveform). |
selectBackground | '#222' | Background select color. |
selectColor | '#ddd' | Foreground select color (waveform). |
width | 640 | Width in pixels. Multiply with window.devicePixelRatio and adjust CSS to adopt to retina / high-res. |
height | 320 | Height in pixels. Multiply with window.devicePixelRatio and adjust CSS to adopt to retina / high-res. |
channel | 0 | What buffer-channel to read from. |
resolution | 1 | Level of detail, should be kept between 1-N, where 1 means to draw every pixel and N every N:th pixel |
startPosition | 0 | Position of start marker |
uiZoomStickiness | 0.1 | When panning / zooming, this is used to prevent accidental zooming (when panning). |
duration | 'auto' | What duration to use to determine max pan / offset etc. 'auto' means using the buffer duration. |
loop | true | Show or hide loop markers. |
loopStart | 0 | Start position for loop markers, in seconds. |
loopEnd | 1 | End position for loop markers, in seconds. |
selectStart | 0 | Start position for selection, in seconds. |
selectEnd | 0 | End position for selection, in seconds. |
quantize | 0.0125 | Snapping or quantize duration in seconds. 0.125 would snap to 1/16th note in 120 bpm. |
buffer | null | What AudioBuffer to read from. |
- Run any dev server or the file system
yarn build
ornpm run build
- produces production version of SampleEditorView under thedist
folderyarn dev
ornpm run dev
- produces development version SampleEditorView and runs a watcheryarn test
ornpm run test
- runs the to-do-tests :)yarn test:watch
ornpm run test:watch
- same as above but in a watch mode
- See LICENSE