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* Update game lib reference
* LanguageAPI: ignore case in language name
* DamageAPI: Adding support for ChainGunOrb #395
* Logging: fix header centering #388
* DotAPI: update xml doc
* Readme update
https://github.com/Moffein/RiskyMod/blob/master/RiskyMod/Survivors/Bandit2/SpecialDamageTweaks.cs
I'm trying to add modded damage types to a ChainGunOrb in the RicochetBullet() method, but none of them are being applied to the victims in-game.
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