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6041 follow path with 0 opacity
Tests #1103: Commit 81be7f8 pushed by rive-engineering
October 3, 2023 19:04 17m 44s master
October 3, 2023 19:04 17m 44s
Add a math::round_up_to_multiple_of<N>() utility
Tests #1102: Commit aaffc55 pushed by rive-engineering
October 2, 2023 17:01 16m 45s master
October 2, 2023 17:01 16m 45s
Clamping color stops.
Tests #1101: Commit ef7dd36 pushed by rive-engineering
September 29, 2023 19:48 13m 32s master
September 29, 2023 19:48 13m 32s
Add a WebGPU mode that uses EXT_shader_pixel_local_storage
Tests #1100: Commit 0f69c2d pushed by rive-engineering
September 29, 2023 16:13 17m 26s master
September 29, 2023 16:13 17m 26s
update runtime with file asset cdn information
Tests #1099: Commit 6b4b5a1 pushed by rive-engineering
September 28, 2023 11:08 18m 58s master
September 28, 2023 11:08 18m 58s
Fix issue with timeline events on first frame
Tests #1098: Commit c9cc7a6 pushed by rive-engineering
September 19, 2023 02:45 13m 58s master
September 19, 2023 02:45 13m 58s
Event fixes
Tests #1097: Commit aec4c7c pushed by rive-engineering
September 15, 2023 22:10 21m 21s master
September 15, 2023 22:10 21m 21s
Bump the iOS minimum version to 13 on native builds
Tests #1096: Commit 98adbc4 pushed by rive-engineering
September 15, 2023 07:51 13m 28s master
September 15, 2023 07:51 13m 28s
add artboards shapes to updates when RenderOpacity has dirt
Tests #1095: Commit 6b42846 pushed by rive-engineering
September 12, 2023 16:41 15m 46s master
September 12, 2023 16:41 15m 46s
Read passed any empty runs when iterating glyphs.
Tests #1094: Commit 64515c6 pushed by rive-engineering
September 12, 2023 16:36 13m 39s master
September 12, 2023 16:36 13m 39s
Don't apply id keyframes when mix value is 0
Tests #1093: Commit d76d2a8 pushed by rive-engineering
September 12, 2023 16:13 17m 22s master
September 12, 2023 16:13 17m 22s
Timeline Events for runtime
Tests #1092: Commit bc7a03a pushed by rive-engineering
September 8, 2023 16:08 14m 57s master
September 8, 2023 16:08 14m 57s
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