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chore: release rive_flutter 0.13.15 and rive_common 0.4.12
An attempt to release a new rive-common for the recent audio fixes. All the other recent text changes are kinda blocking an easy update here. I temporarily removed some functionality with the intension to add it back tomorrow in a bigger effort to support the new text properties for the Flutter runtime. @luigi-rosso I did not include these files generated from the publishing script: - packages/editor/web/rive_text.wasm - packages/editor/web/rive_text.js As I understand they are now created by rive_native? ---------- **Edit:** I also added the needed Text changes to support the new alignment, wrap, and fit. Video comparing the Editor and Flutter for various text scenarios. https://github.com/user-attachments/assets/807fb698-25d5-4fda-b33e-df93e555015c Diffs= 80da365913 chore: release rive_flutter 0.13.15 and rive_common 0.4.12 (#8357) d1372c444f use worldBounds for hittesting (#8361) 2be44a0f45 Deterministic lite rtti (#8349) 054e3c5b73 audio engine: fix order of uninit of context and engine (#8350) a1484308fa reset effects when path changes (#8347) f01d62e126 Add a clockwise fill experiment (#8345) 7ee1c7777f Batch interior triangulation draws (#8328) 9d5076b883 Fix layout animation runtime (#8340) 638ee6434e Make layout position type and scale type keyable (#8316) 0f805654cf Improve batching for interior triangulation draws (#8327) 4e8c555722 Unreal Runtime into Mono (#8318) 50dfc9ee9a Fix runtime joystick with layout position (#8323) e582b41aaa add bones and joystick bindable properties (#8322) 272db8c3af fix missing data bind path crash (#8321) Co-authored-by: Gordon <pggordonhayes@gmail.com>
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