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Merge pull request #9 from armanatz/vial
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Add support for GMMK Pro
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xyzz authored May 6, 2021
2 parents 41f26e6 + f6e3e6d commit 0cf3cad
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Empty file added keyboards/gmmk/.noci
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53 changes: 53 additions & 0 deletions keyboards/gmmk/pro/config.h
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/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#pragma once

#include "config_common.h"

/* USB Device descriptor parameter */
#define DEVICE_VER 0x0001
#define VENDOR_ID 0x320F
#define PRODUCT_ID 0x5044
#define MANUFACTURER Glorious
#define PRODUCT GMMK Pro

/* key matrix size */
#define MATRIX_ROWS 11
#define MATRIX_COLS 8

#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7, B8, B9, B10 }
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A8, A9, A10 }

/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW

#define BOOTMAGIC_LITE_ROW 1
#define BOOTMAGIC_LITE_COLUMN 3

#define TAP_CODE_DELAY 10
#define ENCODERS_PAD_A { C15 }
#define ENCODERS_PAD_B { C14 }

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

#define VIAL_KEYBOARD_UID {0x81, 0xD2, 0x8A, 0x89, 0x17, 0x36, 0x53, 0x4B}
#define VIAL_UNLOCK_COMBO_ROWS { 1, 10 }
#define VIAL_UNLOCK_COMBO_COLS { 3, 4 }
#define VIAL_ENCODER_KEYCODE_DELAY 25
111 changes: 111 additions & 0 deletions keyboards/gmmk/pro/info.json
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{
"keyboard_name": "GMMK Pro",
"url": "https://www.pcgamingrace.com/products/glorious-gmmk-pro-75-barebone-black-reservation",
"maintainer": "GloriousThrall",
"width": 16.5,
"height": 6.5,
"layouts": {
"LAYOUT": {
"layout": [
{"x":0, "y":0},

{"x":1.25, "y":0},
{"x":2.25, "y":0},
{"x":3.25, "y":0},
{"x":4.25, "y":0},

{"x":5.5, "y":0},
{"x":6.5, "y":0},
{"x":7.5, "y":0},
{"x":8.5, "y":0},

{"x":9.75, "y":0},
{"x":10.75, "y":0},
{"x":11.75, "y":0},
{"x":12.75, "y":0},

{"x":14, "y":0},
{"x":15.5, "y":0},

{"x":0, "y":1.25},
{"x":1, "y":1.25},
{"x":2, "y":1.25},
{"x":3, "y":1.25},
{"x":4, "y":1.25},
{"x":5, "y":1.25},
{"x":6, "y":1.25},
{"x":7, "y":1.25},
{"x":8, "y":1.25},
{"x":9, "y":1.25},
{"x":10, "y":1.25},
{"x":11, "y":1.25},
{"x":12, "y":1.25},
{"x":13, "y":1.25, "w":2},

{"x":15.5, "y":1.25},

{"x":0, "y":2.25, "w":1.5},
{"x":1.5, "y":2.25},
{"x":2.5, "y":2.25},
{"x":3.5, "y":2.25},
{"x":4.5, "y":2.25},
{"x":5.5, "y":2.25},
{"x":6.5, "y":2.25},
{"x":7.5, "y":2.25},
{"x":8.5, "y":2.25},
{"x":9.5, "y":2.25},
{"x":10.5, "y":2.25},
{"x":11.5, "y":2.25},
{"x":12.5, "y":2.25},
{"x":13.5, "y":2.25, "w":1.5},

{"x":15.5, "y":2.25},

{"x":0, "y":3.25, "w":1.75},
{"x":1.75, "y":3.25},
{"x":2.75, "y":3.25},
{"x":3.75, "y":3.25},
{"x":4.75, "y":3.25},
{"x":5.75, "y":3.25},
{"x":6.75, "y":3.25},
{"x":7.75, "y":3.25},
{"x":8.75, "y":3.25},
{"x":9.75, "y":3.25},
{"x":10.75, "y":3.25},
{"x":11.75, "y":3.25},
{"x":12.75, "y":3.25, "w":2.25},

{"x":15.5, "y":3.25},

{"x":0, "y":4.25, "w":2.25},
{"x":2.25, "y":4.25},
{"x":3.25, "y":4.25},
{"x":4.25, "y":4.25},
{"x":5.25, "y":4.25},
{"x":6.25, "y":4.25},
{"x":7.25, "y":4.25},
{"x":8.25, "y":4.25},
{"x":9.25, "y":4.25},
{"x":10.25, "y":4.25},
{"x":11.25, "y":4.25},
{"x":12.25, "y":4.25, "w":1.75},

{"x":14.25, "y":4.5},

{"x":15.5, "y":4.25},

{"x":0, "y":5.25, "w":1.25},
{"x":1.25, "y":5.25, "w":1.25},
{"x":2.5, "y":5.25, "w":1.25},
{"x":3.75, "y":5.25, "w":6.25},
{"x":10, "y":5.25},
{"x":11, "y":5.25},
{"x":12, "y":5.25},

{"x":13.25, "y":5.5},
{"x":14.25, "y":5.5},
{"x":15.25, "y":5.5}
]
}
}
}
64 changes: 64 additions & 0 deletions keyboards/gmmk/pro/keymaps/default/keymap.c
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/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
// Tab Q W E R T Y U I O P [ ] \ PgUp
// Caps A S D F G H J K L ; " Enter PgDn
// Sh_L Z X C V B N M , . ? Sh_R Up End
// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right


// The FN key by default maps to a momentary toggle to layer 1 to provide access to the RESET key (to put the board into bootloader mode). Without
// this mapping, you have to open the case to hit the button on the bottom of the PCB (near the USB cable attachment) while plugging in the USB
// cable to get the board into bootloader mode - definitely not fun when you're working on your QMK builds. Remove this and put it back to KC_RGUI
// if that's your preference.
//
// To put the keyboard in bootloader mode, use FN+backslash. If you accidentally put it into bootloader, you can just unplug the USB cable and
// it'll be back to normal when you plug it back in.
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),

[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),


};


void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
74 changes: 74 additions & 0 deletions keyboards/gmmk/pro/keymaps/via/keymap.c
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/* Copyright 2021 Glorious, LLC <salman@pcgamingrace.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

// ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 Prt Rotary(Mute)
// ~ 1 2 3 4 5 6 7 8 9 0 - (=) BackSpc Del
// Tab Q W E R T Y U I O P [ ] \ PgUp
// Caps A S D F G H J K L ; " Enter PgDn
// Sh_L Z X C V B N M , . ? Sh_R Up End
// Ct_L Win_L Alt_L SPACE Alt_R FN Ct_R Left Down Right


[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_MUTE,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),

[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

};


void encoder_update_user(uint8_t index, bool clockwise) {
if (clockwise) {
tap_code(KC_VOLU);
} else {
tap_code(KC_VOLD);
}
}
3 changes: 3 additions & 0 deletions keyboards/gmmk/pro/keymaps/via/rules.mk
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VIA_ENABLE = yes
VIAL_ENABLE = yes
VIAL_ENCODERS_ENABLE = yes
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