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Move libsteam_api.dylib into steam_api.bundle so that Unity can find it
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rlabrecque committed Nov 6, 2017
1 parent d671e3e commit 625e1cc
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Showing 2 changed files with 38 additions and 0 deletions.
38 changes: 38 additions & 0 deletions Plugins/steam_api.bundle/Contents/Info.plist
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>11G63</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>libsteam_api.dylib</string>
<key>CFBundleIdentifier</key>
<string>com.rileylabrecque.CSteamworks</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundlePackageType</key>
<string>BNDL</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.31</string>
<key>CSResourcesFileMapped</key>
<string>yes</string>
<key>DTCompiler</key>
<string></string>
<key>DTPlatformBuild</key>
<string>4H1503</string>
<key>DTPlatformVersion</key>
<string>GM</string>
<key>DTSDKBuild</key>
<string>11E52</string>
<key>DTSDKName</key>
<string>macosx10.7</string>
<key>DTXcode</key>
<string>0463</string>
<key>DTXcodeBuild</key>
<string>4H1503</string>
</dict>
</plist>
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