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added ability to disable auto-fix process over scripting defines #607

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@am1goo am1goo commented May 5, 2024

It is needed to prevent auto-fix scripting defines if we have to compile/build project over many game stores.

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am1goo commented Jul 29, 2024

@rlabrecque what do you think about merge this change to the master branch?

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I'd like to bring this in, but I want to clean it up slightly and make it a bigger feature overall. I think starting from what you have to also allow copying SteamManager.cs out of the plugin and into the project would be great too.

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