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Releases: robmart/RPG-Mode

Rob's RPG Mode - Version 0.0.3.3: Character Update - Part 1/2

14 Nov 00:09
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The first part of 0.0.3. A new interface, EXP system, and more have been introduced, along with commands and a bunch of fixes.

Additions:

  • AutoRegLib has been added as a hard dependency
  • A capability for characters, EXP, and other related stuff
  • Commands for setting (/setcharacter) and getting (/characterinfo) character related stuff
  • GUI for attributes now contain character related stuff
  • API now contains all Items, Blocks, Potions, PotionTypes, and more capability stuff
  • A LOT of behind the scenes stuff

Changes:

  • All Items, Blocks, Potions, PotionTypes are now registered via AutoRegLib
  • Recipes are registered and handled by AutoRegLib

Along with a frickload of fixes to code of questionable quality (reduces SonarLint issues from 396 to 41 lol.)

Probably missed a bunch of stuff.

Rob's RPG Mode - Version 0.0.2: Attribute Update

19 Sep 07:29
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Second version! Only took over a year... This version is updated to 1.12.2 and adds a lot of new stuff. Some of the new stuff added are attributes (such as strength, dexterity, etc.), potions, a new GUI, and a few commands.

Additions:

  • A capability containing attributes
  • Commands for setting (/setattribute) and getting (/attributeinfo) attributes
  • Positive and negative potions for all attributes
  • Potions of strength and weakness override their vanilla counterparts
  • Crafting materials (bat wing, obsidian dust, lava bottle, and parrot feather, hell flower) for crafting potions
  • Custom potion item override
  • Very small API that only has two functions
  • Mobs with the capability have their movement speed increased based on their combined constitution and dexterity
  • Health scales with constitution
  • Mana scales with intelligence
  • GUI that can be used to see attribute scores, their modifiers, and increase scores with attribute points

Changes:

  • Updated to 1.12.2
  • /restore now removes negative effects
  • Capabilities now only attach to players, hostile mobs, and others who are manually added via the API

Probably missed something...

Rob's RPG Mode - Version 0.0.1: Mana Update

21 Mar 22:25
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First version of the mod! This version changes the HUD around a bit and adds a mana bar, as well as adding a few new commands.
Changes:

  • Added two capabilities, one for mana, and the other for changing the max health
  • Added a mana bar
  • Added a new health bar
  • Moved existing HUD elements around to accommodate for these additions
  • Added five new commands. Two for changing mana and health (/setMana and /setHealth), two more for displaying mana and health info (/manaInfo and /healthInfo), and another one for restoring the users' mana, health and hunger levels (/restore)