Releases: robmart/RPG-Mode
Releases · robmart/RPG-Mode
Rob's RPG Mode - Version 0.0.3.3: Character Update - Part 1/2
The first part of 0.0.3. A new interface, EXP system, and more have been introduced, along with commands and a bunch of fixes.
Additions:
- AutoRegLib has been added as a hard dependency
- A capability for characters, EXP, and other related stuff
- Commands for setting (/setcharacter) and getting (/characterinfo) character related stuff
- GUI for attributes now contain character related stuff
- API now contains all Items, Blocks, Potions, PotionTypes, and more capability stuff
- A LOT of behind the scenes stuff
Changes:
- All Items, Blocks, Potions, PotionTypes are now registered via AutoRegLib
- Recipes are registered and handled by AutoRegLib
Along with a frickload of fixes to code of questionable quality (reduces SonarLint issues from 396 to 41 lol.)
Probably missed a bunch of stuff.
Rob's RPG Mode - Version 0.0.2: Attribute Update
Second version! Only took over a year... This version is updated to 1.12.2 and adds a lot of new stuff. Some of the new stuff added are attributes (such as strength, dexterity, etc.), potions, a new GUI, and a few commands.
Additions:
- A capability containing attributes
- Commands for setting (/setattribute) and getting (/attributeinfo) attributes
- Positive and negative potions for all attributes
- Potions of strength and weakness override their vanilla counterparts
- Crafting materials (bat wing, obsidian dust, lava bottle, and parrot feather, hell flower) for crafting potions
- Custom potion item override
- Very small API that only has two functions
- Mobs with the capability have their movement speed increased based on their combined constitution and dexterity
- Health scales with constitution
- Mana scales with intelligence
- GUI that can be used to see attribute scores, their modifiers, and increase scores with attribute points
Changes:
- Updated to 1.12.2
- /restore now removes negative effects
- Capabilities now only attach to players, hostile mobs, and others who are manually added via the API
Probably missed something...
Rob's RPG Mode - Version 0.0.1: Mana Update
First version of the mod! This version changes the HUD around a bit and adds a mana bar, as well as adding a few new commands.
Changes:
- Added two capabilities, one for mana, and the other for changing the max health
- Added a mana bar
- Added a new health bar
- Moved existing HUD elements around to accommodate for these additions
- Added five new commands. Two for changing mana and health (/setMana and /setHealth), two more for displaying mana and health info (/manaInfo and /healthInfo), and another one for restoring the users' mana, health and hunger levels (/restore)