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Generate models with hands #29
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@Yeshasvitvs check the README in this repo and the discussion in robotology/community#137 . |
I want separate the problem of adding hands to the model (for which we can keep this issue) and the problem of adding eyes to the model, for which we can create a new issue in #37 . |
Brief recap: the iCub's URDF are currently generated using two possible workflows, as described in the README of this repository https://github.com/robotology-playground/icub-model-generator#icub-model-generator . Both the workflows do not support exporting a model of the hands, for the following reason:
However, some information about the hands is currently available in this form:
@claudiofantacci is also working on getting a reliable model of the hands. |
@traversaro Thanks you! |
My two cents: for the time being I think the most reasonable solution is to isolate the hands from the model in vislab model [2] , and the resulting model can be easily add to all the generated model, even automatically. [1] : http://wiki.icub.org/wiki/ICub_Model_naming_conventions |
Relevant code by @claudiofantacci : https://github.com/claudiofantacci/superimpose-hand . |
It is not 100% clear to me the differences between the two workflows and related stuff. Here is what I know about the hand. As of now, I'm quite sure that the DH parameters are:
In superimpose-hand repo, I use the simplified CAD version and they work reasonably well. Having said that, though, we are on the process of making anew the DH parameters and possibly to have the CAD files updated. |
Some of our software including this generator and most ROS-based software only supports URDF, so for now we need to support both.
Great! By "CAD files updated" you mean to have a shinkwrap for each link in the hand? There is any discussion in iCub Facility's internal Redmine on this? |
Sorry @claudiofantacci , I accidentally deleted your message. : ( |
🙈 |
Hi @traversaro and @claudiofantacci Any news about this issue? Thanks in advance, |
Hi @vicentepedro, not at this very moment, but we have a student that will start working on this in the next months. |
Hi @traversaro Any news on generating the iCub eyes and hands automatically from the CAD? We are interested in using these models on pybullet. But we didn't find the cameras reference frames on the model to create the virtual cameras on the simulator. We are testing the following repos: If this is not the right place to put the question, feel free to move it ;) |
Hi @vicentepedro, I would say the most official model with eyes + hands (even if not completely automatically generated from CAD) is If you find a way to use that model in PyBullet, feel free to report your success, for example in |
Thanks @traversaro @Tiago-N will try that model instead, and we will report how it goes. |
The diegoferigo/icub-model-pybullet repository was an early experiment and it is currently no longer maintained. For the applications that we were interested, we switched to Ignition Gazebo instead of pybullet. I'm going to archive the repository. Instead, for what concerns robotology-playground/pybullet-robot-envs, I'm not sure if it's still actively maintained. The main developer recently left IIT, and I don't know if internally there's a plan to keep its development. |
Probably on this @xEnVrE may know something. |
Ok, pay attention to the issue in robotology/icub-models#12 that is quite critical, however it should be easy to workaround. |
As far as I know, at the moment there are no planned activities for that repository. |
And just to clarify, with "this repository", you mean https://github.com/robotology-playground/pybullet-robot-envs, right? |
Sorry for being not clear. Yes I meant that repository. I think we can also ask @fbottarel for information on that repository. |
I was never involved in https://github.com/robotology-playground/pybullet-robot-envs, and as far as I know no one uses it nor maintains it right now. |
Let me try to revive this issue. Lately we have been working on the teleoperation pipeline using iCub3. It would be useful to have an |
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