This repository contains the code for GPU sonar simulation based on Custom 3D Shader as presented in the paper:
Custom Shader and 3D Rendering for computationally efficient Sonar Simulation
R. Cerqueira, T. Trocoli, G. Neves, L. Oliveira, S. Joyeux and J. Albiez (SIBGRAPI 2016)
Paper: http://sibgrapi.sid.inpe.br/col/sid.inpe.br/sibgrapi/2016/08.09.11.51/doc/sibgrapi16.pdf