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* Move axes display * Make display compile and fix linters * Hide axis when transform in error * Minor refactoring of axes - Shapes are now unique pointers - When accessing them, return a reference only (no need for anything else * Add visual test * Update README * Fix indentation in plugins_description * Use getFrameStd instead of getStdString To ensure we get a frame ID in the case the property is set to the fixed frame. Signed-off-by: Jacob Perron <jacob@openrobotics.org>
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