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Convert FpsDebugFrameCallback/AnimationsDebugModule to Kotlin
Summary: # Changelog: [Internal] - As the title says, this is preparing to complete the conversion of the whole corresponding module to Kotlin. Differential Revision: https://internalfb.com/D57095896
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106 changes: 0 additions & 106 deletions
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...ve/ReactAndroid/src/main/java/com/facebook/react/modules/debug/AnimationsDebugModule.java
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...tive/ReactAndroid/src/main/java/com/facebook/react/modules/debug/AnimationsDebugModule.kt
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/* | ||
* Copyright (c) Meta Platforms, Inc. and affiliates. | ||
* | ||
* This source code is licensed under the MIT license found in the | ||
* LICENSE file in the root directory of this source tree. | ||
*/ | ||
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package com.facebook.react.modules.debug | ||
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import android.widget.Toast | ||
import com.facebook.common.logging.FLog | ||
import com.facebook.fbreact.specs.NativeAnimationsDebugModuleSpec | ||
import com.facebook.react.bridge.JSApplicationCausedNativeException | ||
import com.facebook.react.bridge.ReactApplicationContext | ||
import com.facebook.react.common.ReactConstants | ||
import com.facebook.react.module.annotations.ReactModule | ||
import com.facebook.react.modules.debug.interfaces.DeveloperSettings | ||
import java.util.Locale | ||
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/** | ||
* Module that records debug information during transitions (animated navigation events such as | ||
* going from one screen to another). | ||
*/ | ||
@ReactModule(name = NativeAnimationsDebugModuleSpec.NAME) | ||
internal class AnimationsDebugModule( | ||
reactContext: ReactApplicationContext?, | ||
private val catalystSettings: DeveloperSettings? | ||
) : NativeAnimationsDebugModuleSpec(reactContext) { | ||
private var frameCallback: FpsDebugFrameCallback? = null | ||
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override fun startRecordingFps() { | ||
if (catalystSettings == null || !catalystSettings.isAnimationFpsDebugEnabled) { | ||
return | ||
} | ||
if (frameCallback != null) { | ||
throw JSApplicationCausedNativeException("Already recording FPS!") | ||
} | ||
frameCallback = FpsDebugFrameCallback(getReactApplicationContext()) | ||
frameCallback?.startAndRecordFpsAtEachFrame() | ||
} | ||
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/** | ||
* Called when an animation finishes. The caller should include the animation stop time in ms | ||
* (unix time) so that we know when the animation stopped from the JS perspective and we don't | ||
* count time after as being part of the animation. | ||
*/ | ||
override fun stopRecordingFps(animationStopTimeMs: Double) { | ||
if (frameCallback == null) { | ||
return | ||
} | ||
frameCallback!!.stop() | ||
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// Casting to long is safe here since animationStopTimeMs is unix time and thus relatively small | ||
val fpsInfo = frameCallback!!.getFpsInfo(animationStopTimeMs.toLong()) | ||
if (fpsInfo == null) { | ||
Toast.makeText(getReactApplicationContext(), "Unable to get FPS info", Toast.LENGTH_LONG) | ||
.show() | ||
} else { | ||
val fpsString = | ||
String.format( | ||
Locale.US, | ||
"FPS: %.2f, %d frames (%d expected)", | ||
fpsInfo.fps, | ||
fpsInfo.totalFrames, | ||
fpsInfo.totalExpectedFrames) | ||
val jsFpsString = | ||
String.format( | ||
Locale.US, | ||
"JS FPS: %.2f, %d frames (%d expected)", | ||
fpsInfo.jsFps, | ||
fpsInfo.totalJsFrames, | ||
fpsInfo.totalExpectedFrames) | ||
val debugString = | ||
""" | ||
$fpsString | ||
$jsFpsString | ||
Total Time MS: ${String.format(Locale.US, "%d", fpsInfo.totalTimeMs)} | ||
""" | ||
.trimIndent() | ||
FLog.d(ReactConstants.TAG, debugString) | ||
Toast.makeText(getReactApplicationContext(), debugString, Toast.LENGTH_LONG).show() | ||
} | ||
frameCallback = null | ||
} | ||
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override fun invalidate() { | ||
frameCallback?.stop() | ||
frameCallback = null | ||
} | ||
} |
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