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develop and mail out rustc licensing guidelines #220
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Sees like this issue is at least semi-related: rust-lang/rust#63232 |
@pnkfelix it is indeed coming out of a number of issues where we had practical and theoretical licensing problems. |
For ease of future reference (transcribed from rust-lang/rust#63232 (comment)):
see also: |
In today's design meeting, we decided to remove the "meeting proposal" from this issue and instead consider it as a "wg-meta work item" |
We felt like a good idea would be to distribute guidelines via e-mail and perhaps do a meeting to talk them over. |
Content included from rust-lang/compiler-team#220.
Content included from rust-lang/compiler-team#220.
We updated the rustc-dev-guide with licensing considerations taken from the paper doc to help reviewers know what kinds of changes are acceptable from a licensing perspective. I don't think we need a dedicated steering meeting to review this (and this meeting proposal has been open for years now) so we're going close this as completed. |
Meeting proposal info
Summary
@skade has prepared a draft set of rustc licensing guidelines, available as a dropbox paper document. These are meant to give practical advice for how to be respectful of licenses and also how to reach out for help if needed. I thought we could review the guidelines, offer suggestions and make sure we understand them, and decide where we want to post them.
About this issue
This issue corresponds to a meeting proposal for the compiler team
steering meeting. It corresponds to a possible topic of
discussion. You can read more about the steering meeting procedure
here.
Comment policy
These issues are meant to be used as an "announcements channel"
regarding the proposal, and not as a place to discuss the technical
details. Feel free to subscribe to updates. We'll post comments when
reviewing the proposal in meetings or making a scheduling decision.
In the meantime, if you have questions or ideas, ping the proposers
on Zulip (or elsewhere).
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