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Add clamp RFC #1961
Add clamp RFC #1961
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- Feature Name: clamp functions | ||
- Start Date: 2017-03-26 | ||
- RFC PR: (leave this empty) | ||
- Rust Issue: (leave this empty) | ||
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# Summary | ||
[summary]: #summary | ||
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Add functions to the language which take a value and an inclusive range, and will "clamp" the input to the range. I.E. | ||
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```Rust | ||
if input > max { | ||
return max; | ||
} | ||
else if input < min { | ||
return min; | ||
} else { | ||
return input; | ||
} | ||
``` | ||
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Likely locations would be in std::cmp::clamp implemented for all Ord types, and a special version implemented for f32 and f64. | ||
The f32 and f64 versions could live either in std::cmp or in the primitive types themselves. There are good arguments for either | ||
location. | ||
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# Motivation | ||
[motivation]: #motivation | ||
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Clamp is a very common pattern in Rust libraries downstream. Some observed implementations of this include: | ||
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http://nalgebra.org/rustdoc/nalgebra/fn.clamp.html | ||
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http://rust-num.github.io/num/num/fn.clamp.html | ||
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Many libraries don't expose or consume a clamp function but will instead use patterns like this: | ||
```Rust | ||
if input > max { | ||
max | ||
} | ||
else if input < min { | ||
min | ||
} else { | ||
input | ||
} | ||
``` | ||
and | ||
```Rust | ||
input.max(min).min(max); | ||
``` | ||
and even | ||
```Rust | ||
match input { | ||
c if c > max => max, | ||
c if c < min => min, | ||
c => c, | ||
} | ||
``` | ||
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Typically these patterns exist where there is a need to interface with APIs that take normalized values or when sending | ||
output to hardware that expects values to be in a certain range, such as audio samples or painting to pixels on a display. | ||
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While this is pretty trivial to implement downstream there are quite a few ways to do it and just writing the clamp | ||
inline usually results in rather a lot of control flow structure to describe a fairly simple and common concept. | ||
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# Detailed design | ||
[design]: #detailed-design | ||
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Add the following to std::cmp | ||
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```Rust | ||
/// Returns max if input is greater than max, and min if input is less than min. | ||
/// Otherwise this will return input. | ||
#[inline] | ||
pub fn clamp<T: Ord>(input: T, min: T, max: T) -> T { | ||
if input < min { | ||
min | ||
} | ||
else if input > max { | ||
max | ||
} | ||
else { | ||
input | ||
} | ||
} | ||
``` | ||
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And the following to libstd/f32.rs, and a similar version for f64 | ||
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```Rust | ||
/// Returns max if self is greater than max, and min if self is less than min. | ||
/// Otherwise this returns self. | ||
/// | ||
/// # Examples | ||
/// | ||
/// ``` | ||
/// assert!((-3.0f32).clamp(-2.0f32, 1.0f32) == -2.0f32); | ||
/// assert!((0.0f32).clamp(-2.0f32, 1.0f32) == 0.0f32); | ||
/// assert!((2.0f32).clamp(-2.0f32, 1.0f32) == 1.0f32); | ||
/// ``` | ||
#[inline] | ||
pub fn clamp(self, min: f32, max: f32>) -> f32 { | ||
if input < min { | ||
min | ||
} | ||
else if input > max { | ||
max | ||
} | ||
else { | ||
input | ||
} | ||
} | ||
``` | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. An alternative implementation which results in better code is: pub fn clamp(input:f32, min: f32, max: f32) -> f32 {
let mut x = input;
if !(x < min) { x = min; }
if !(x > max) { x = max; }
x
} It conveniently preserves the source when it is There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Thanks! Looks great! There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. ... but it incorrectly returns There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. You know honestly that might be better behavior than what I proposed. It assumes a NaN is unintentional which they often are. If someone explicitly wants no bounds enforced they should provide infinity. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. @ranma42 I think you mean |
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There are 3 special float values the clamp function will need to handle, and 3 positions into which they can go so I will represent | ||
the edge case behavior with a 3x3 chart. | ||
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| |INFINITY|NEG_INFINITY|NAN| | ||
|---|---|---|---| | ||
|self|return max;|return min;|return NAN;| | ||
|max|No max enforced|return NEG_INFINITY;|No max enforced| | ||
|min|return INFINITY;|No min enforced|No min enforced| | ||
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# How We Teach This | ||
[how-we-teach-this]: #how-we-teach-this | ||
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The proposed changes would not mandate modifications to any Rust educational material. | ||
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# Drawbacks | ||
[drawbacks]: #drawbacks | ||
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This is trivial to implement downstream, and several versions of it exist downstream. | ||
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# Alternatives | ||
[alternatives]: #alternatives | ||
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Alternatives were explored at https://internals.rust-lang.org/t/clamp-function-for-primitive-types/4999 | ||
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# Unresolved questions | ||
[unresolved]: #unresolved-questions | ||
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Should the float version of the clamp function live in f32 and f64, or in std::cmp as that's where the Ord version would go? |
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Should probably update this now that the RFC has made a decision on where.