-
Notifications
You must be signed in to change notification settings - Fork 12.8k
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Auto merge of #39686 - frewsxcv:rollup, r=frewsxcv
Rollup of 5 pull requests - Successful merges: #39595, #39601, #39602, #39615, #39647 - Failed merges:
- Loading branch information
Showing
16 changed files
with
279 additions
and
187 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,94 @@ | ||
// Copyright 2017 The Rust Project Developers. See the COPYRIGHT | ||
// file at the top-level directory of this distribution and at | ||
// http://rust-lang.org/COPYRIGHT. | ||
// | ||
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or | ||
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license | ||
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your | ||
// option. This file may not be copied, modified, or distributed | ||
// except according to those terms. | ||
|
||
use fmt::{Formatter, Result, LowerExp, UpperExp, Display, Debug}; | ||
use num::flt2dec; | ||
|
||
// Common code of floating point Debug and Display. | ||
fn float_to_decimal_common<T>(fmt: &mut Formatter, num: &T, negative_zero: bool) -> Result | ||
where T: flt2dec::DecodableFloat | ||
{ | ||
let force_sign = fmt.sign_plus(); | ||
let sign = match (force_sign, negative_zero) { | ||
(false, false) => flt2dec::Sign::Minus, | ||
(false, true) => flt2dec::Sign::MinusRaw, | ||
(true, false) => flt2dec::Sign::MinusPlus, | ||
(true, true) => flt2dec::Sign::MinusPlusRaw, | ||
}; | ||
|
||
let mut buf = [0; 1024]; // enough for f32 and f64 | ||
let mut parts = [flt2dec::Part::Zero(0); 16]; | ||
let formatted = if let Some(precision) = fmt.precision { | ||
flt2dec::to_exact_fixed_str(flt2dec::strategy::grisu::format_exact, *num, sign, | ||
precision, false, &mut buf, &mut parts) | ||
} else { | ||
flt2dec::to_shortest_str(flt2dec::strategy::grisu::format_shortest, *num, sign, | ||
0, false, &mut buf, &mut parts) | ||
}; | ||
fmt.pad_formatted_parts(&formatted) | ||
} | ||
|
||
// Common code of floating point LowerExp and UpperExp. | ||
fn float_to_exponential_common<T>(fmt: &mut Formatter, num: &T, upper: bool) -> Result | ||
where T: flt2dec::DecodableFloat | ||
{ | ||
let force_sign = fmt.sign_plus(); | ||
let sign = match force_sign { | ||
false => flt2dec::Sign::Minus, | ||
true => flt2dec::Sign::MinusPlus, | ||
}; | ||
|
||
let mut buf = [0; 1024]; // enough for f32 and f64 | ||
let mut parts = [flt2dec::Part::Zero(0); 16]; | ||
let formatted = if let Some(precision) = fmt.precision { | ||
// 1 integral digit + `precision` fractional digits = `precision + 1` total digits | ||
flt2dec::to_exact_exp_str(flt2dec::strategy::grisu::format_exact, *num, sign, | ||
precision + 1, upper, &mut buf, &mut parts) | ||
} else { | ||
flt2dec::to_shortest_exp_str(flt2dec::strategy::grisu::format_shortest, *num, sign, | ||
(0, 0), upper, &mut buf, &mut parts) | ||
}; | ||
fmt.pad_formatted_parts(&formatted) | ||
} | ||
|
||
macro_rules! floating { | ||
($ty:ident) => ( | ||
#[stable(feature = "rust1", since = "1.0.0")] | ||
impl Debug for $ty { | ||
fn fmt(&self, fmt: &mut Formatter) -> Result { | ||
float_to_decimal_common(fmt, self, true) | ||
} | ||
} | ||
|
||
#[stable(feature = "rust1", since = "1.0.0")] | ||
impl Display for $ty { | ||
fn fmt(&self, fmt: &mut Formatter) -> Result { | ||
float_to_decimal_common(fmt, self, false) | ||
} | ||
} | ||
|
||
#[stable(feature = "rust1", since = "1.0.0")] | ||
impl LowerExp for $ty { | ||
fn fmt(&self, fmt: &mut Formatter) -> Result { | ||
float_to_exponential_common(fmt, self, false) | ||
} | ||
} | ||
|
||
#[stable(feature = "rust1", since = "1.0.0")] | ||
impl UpperExp for $ty { | ||
fn fmt(&self, fmt: &mut Formatter) -> Result { | ||
float_to_exponential_common(fmt, self, true) | ||
} | ||
} | ||
) | ||
} | ||
|
||
floating! { f32 } | ||
floating! { f64 } |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Submodule liblibc
updated
19 files
+2 −1 | .travis.yml | |
+2 −2 | Cargo.lock | |
+1 −1 | Cargo.toml | |
+1 −1 | README.md | |
+2 −1 | ci/docker/i686-unknown-linux-musl/Dockerfile | |
+171 −0 | ci/ios/deploy_and_run_on_ios_simulator.rs | |
+10 −0 | ci/run.sh | |
+5 −0 | libc-test/build.rs | |
+1 −0 | src/lib.rs | |
+2 −0 | src/unix/bsd/apple/mod.rs | |
+8 −0 | src/unix/bsd/freebsdlike/dragonfly/mod.rs | |
+30 −0 | src/unix/bsd/freebsdlike/freebsd/aarch64.rs | |
+8 −0 | src/unix/bsd/freebsdlike/freebsd/mod.rs | |
+68 −1 | src/unix/bsd/freebsdlike/mod.rs | |
+3 −0 | src/unix/bsd/netbsdlike/mod.rs | |
+2 −0 | src/unix/haiku/mod.rs | |
+1 −0 | src/unix/mod.rs | |
+3 −0 | src/unix/notbsd/mod.rs | |
+2 −0 | src/unix/solaris/mod.rs |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.