Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Various I/O operations need to have optional timeouts #13523

Closed
4 tasks done
brson opened this issue Apr 15, 2014 · 1 comment
Closed
4 tasks done

Various I/O operations need to have optional timeouts #13523

brson opened this issue Apr 15, 2014 · 1 comment

Comments

@brson
Copy link
Contributor

brson commented Apr 15, 2014

Right now you just get whatever timeout the underlying OS decides to give you, and apparently it's very long (or maybe infinite). This is especially a problem for connect methods, where there's no object that can be forcibly closed from other threads.

@brson brson added the A-libs label Apr 15, 2014
alexcrichton added a commit to alexcrichton/rust that referenced this issue Apr 19, 2014
This adds a `TcpStream::connect_timeout` function in order to assist opening
connections with a timeout (cc rust-lang#13523). There isn't really much design space for
this specific operation (unlike timing out normal blocking reads/writes), so I
am fairly confident that this is the correct interface for this function.

The function is marked #[experimental] because it takes a u64 timeout argument,
and the u64 type is likely to change in the future.
bors added a commit that referenced this issue Apr 19, 2014
This adds a `TcpStream::connect_timeout` function in order to assist opening
connections with a timeout (cc #13523). There isn't really much design space for
this specific operation (unlike timing out normal blocking reads/writes), so I
am fairly confident that this is the correct interface for this function.

The function is marked #[experimental] because it takes a u64 timeout argument,
and the u64 type is likely to change in the future.
alexcrichton added a commit to alexcrichton/rust that referenced this issue Apr 23, 2014
This adds experimental support for timeouts when accepting sockets through
`TcpAcceptor::accept`. This does not add a separate `accept_timeout` function,
but rather it adds a `set_timeout` function instead. This second function is
intended to be used as a hard deadline after which all accepts will never block
and fail immediately.

This idea was derived from Go's SetDeadline() methods. We do not currently have
a robust time abstraction in the standard library, so I opted to have the
argument be a relative time in millseconds into the future. I believe a more
appropriate argument type is an absolute time, but this concept does not exist
yet (this is also why the function is marked #[experimental]).

The native support is built on select(), similarly to connect_timeout(), and the
green support is based on channel select and a timer.

cc rust-lang#13523
alexcrichton added a commit to alexcrichton/rust that referenced this issue Apr 23, 2014
This adds support for connecting to a unix socket with a timeout (a named pipe
on windows), and accepting a connection with a timeout. The goal is to bring
unix pipes/named sockets back in line with TCP support for timeouts.

Similarly to the TCP sockets, all methods are marked #[experimental] due to
uncertainty about the type of the timeout argument.

This internally involved a good bit of refactoring to share as much code as
possible between TCP servers and pipe servers, but the core implementation did
not change drastically as part of this commit.

cc rust-lang#13523
alexcrichton added a commit to alexcrichton/rust that referenced this issue Apr 24, 2014
This adds experimental support for timeouts when accepting sockets through
`TcpAcceptor::accept`. This does not add a separate `accept_timeout` function,
but rather it adds a `set_timeout` function instead. This second function is
intended to be used as a hard deadline after which all accepts will never block
and fail immediately.

This idea was derived from Go's SetDeadline() methods. We do not currently have
a robust time abstraction in the standard library, so I opted to have the
argument be a relative time in millseconds into the future. I believe a more
appropriate argument type is an absolute time, but this concept does not exist
yet (this is also why the function is marked #[experimental]).

The native support is built on select(), similarly to connect_timeout(), and the
green support is based on channel select and a timer.

cc rust-lang#13523
bors added a commit that referenced this issue Apr 24, 2014
This adds experimental support for timeouts when accepting sockets through
`TcpAcceptor::accept`. This does not add a separate `accept_timeout` function,
but rather it adds a `set_timeout` function instead. This second function is
intended to be used as a hard deadline after which all accepts will never block
and fail immediately.

This idea was derived from Go's SetDeadline() methods. We do not currently have
a robust time abstraction in the standard library, so I opted to have the
argument be a relative time in millseconds into the future. I believe a more
appropriate argument type is an absolute time, but this concept does not exist
yet (this is also why the function is marked #[experimental]).

The native support is built on select(), similarly to connect_timeout(), and the
green support is based on channel select and a timer.

cc #13523
alexcrichton added a commit to alexcrichton/rust that referenced this issue May 11, 2014
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.

The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).

This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.

Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.

[breaking-change]

cc rust-lang#13523
bors added a commit that referenced this issue May 12, 2014
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.

The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).

This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.

Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.

[breaking-change]

cc #13523
alexcrichton added a commit to alexcrichton/rust that referenced this issue May 13, 2014
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.

The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).

This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.

Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.

[breaking-change]

cc rust-lang#13523
alexcrichton added a commit to alexcrichton/rust that referenced this issue May 14, 2014
This implements set_timeout() for std::io::Process which will affect wait()
operations on the process. This follows the same pattern as the rest of the
timeouts emerging in std::io::net.

The implementation was super easy for everything except libnative on unix
(backwards from usual!), which required a good bit of signal handling. There's a
doc comment explaining the strategy in libnative. Internally, this also required
refactoring the "helper thread" implementation used by libnative to allow for an
extra helper thread (not just the timer).

This is a breaking change in terms of the io::Process API. It is now possible
for wait() to fail, and subsequently wait_with_output(). These two functions now
return IoResult<T> due to the fact that they can time out.

Additionally, the wait_with_output() function has moved from taking `&mut self`
to taking `self`. If a timeout occurs while waiting with output, the semantics
are undesirable in almost all cases if attempting to re-wait on the process.
Equivalent functionality can still be achieved by dealing with the output
handles manually.

[breaking-change]

cc rust-lang#13523
@alexcrichton
Copy link
Member

Closing, all the ones I know of have been implemented. Specific issues of remaining ones should be opened up.

notriddle pushed a commit to notriddle/rust that referenced this issue Nov 10, 2022
…=lnicola

fix: disregard type variable expectation for if expressions

Fixes rust-lang#13522

As [the comment](https://github.com/rust-lang/rust-analyzer/blob/8142d1f606dc2e52b1d2b8992671e2bd73379f28/crates/hir-ty/src/infer.rs#L1087-L1090) on `Expectation::adjust_for_branches` explains:

> If the expected type is just a type variable, then don't use an expected type. Otherwise, we might write parts of the type when checking the 'then' block which are incompatible with the 'else' branch.

Note that we already use it in match expressions. I've added tests for them too nevertheless.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants