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Add variant_name function to LangItem
#104006
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Some changes occurred in src/tools/clippy cc @rust-lang/clippy |
My bad. This seems like a reasonable solution. |
oli-obk
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src/tools/clippy/clippy_lints/src/utils/internal_lints/unnecessary_def_path.rs
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Clippy has an internal lint that checks for the usage of hardcoded def paths and suggests to replace them with a lang or diagnostic item, if possible. This was implemented with a hack, by getting all the variants of the `LangItem` enum and then index into it with the position of the `LangItem` in the `items` list. This is no longer possible, because the `items` list can't be accessed anymore.
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@bors r+ rollup |
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…iaskrgr Rollup of 8 pull requests Successful merges: - rust-lang#101162 (Migrate rustc_resolve to use SessionDiagnostic, part # 1) - rust-lang#103386 (Don't allow `CoerceUnsized` into `dyn*` (except for trait upcasting)) - rust-lang#103405 (Detect incorrect chaining of if and if let conditions and recover) - rust-lang#103594 (Fix non-associativity of `Instant` math on `aarch64-apple-darwin` targets) - rust-lang#104006 (Add variant_name function to `LangItem`) - rust-lang#104494 (Migrate GUI test to use functions) - rust-lang#104516 (rustdoc: clean up sidebar width CSS) - rust-lang#104550 (fix a typo) Failed merges: - rust-lang#104554 (Use `ErrorGuaranteed::unchecked_claim_error_was_emitted` less) r? `@ghost` `@rustbot` modify labels: rollup
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Add variant_name function to `LangItem` Clippy has an internal lint that checks for the usage of hardcoded def paths and suggests to replace them with a lang or diagnostic item, if possible. This was implemented with a hack, by getting all the variants of the `LangItem` enum and then index into it with the position of the `LangItem` in the `items` list. This is no longer possible, because the `items` list can't be accessed anymore. Follow up to rust-lang#103603 cc `@camsteffen` r? `@oli-obk` This is blocking the sync between Clippy and Rust. I'm not sure if this is the best solution here, or if I should add a method `items()` to `LanguageItems` and keep the code in Clippy unchanged.
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…iaskrgr Rollup of 8 pull requests Successful merges: - rust-lang#101162 (Migrate rustc_resolve to use SessionDiagnostic, part # 1) - rust-lang#103386 (Don't allow `CoerceUnsized` into `dyn*` (except for trait upcasting)) - rust-lang#103405 (Detect incorrect chaining of if and if let conditions and recover) - rust-lang#103594 (Fix non-associativity of `Instant` math on `aarch64-apple-darwin` targets) - rust-lang#104006 (Add variant_name function to `LangItem`) - rust-lang#104494 (Migrate GUI test to use functions) - rust-lang#104516 (rustdoc: clean up sidebar width CSS) - rust-lang#104550 (fix a typo) Failed merges: - rust-lang#104554 (Use `ErrorGuaranteed::unchecked_claim_error_was_emitted` less) r? `@ghost` `@rustbot` modify labels: rollup
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Clippy has an internal lint that checks for the usage of hardcoded def paths and suggests to replace them with a lang or diagnostic item, if possible. This was implemented with a hack, by getting all the variants of the
LangItem
enum and then index into it with the position of theLangItem
in theitems
list. This is no longer possible, because theitems
list can't be accessed anymore.Follow up to #103603
cc @camsteffen
r? @oli-obk
This is blocking the sync between Clippy and Rust. I'm not sure if this is the best solution here, or if I should add a method
items()
toLanguageItems
and keep the code in Clippy unchanged.