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Extract layout_of_{struct,enum}
fn
#119012
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…mpiler-errors Rollup of 6 pull requests Successful merges: - rust-lang#119012 (Extract `layout_of_{struct,enum}` fn) - rust-lang#119077 (Separate MIR lints from validation) - rust-lang#119171 (Cleanup error handlers: round 4) - rust-lang#119198 (Split coroutine desugaring kind from source) - rust-lang#119222 (Add `IntoAsyncIterator`) - rust-lang#119230 (Exhaustiveness: clean up after librarification) r? `@ghost` `@rustbot` modify labels: rollup
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Rollup merge of rust-lang#119012 - workingjubilee:extract-enum-layout-fn, r=b-naber Extract `layout_of_{struct,enum}` fn While writing rust-lang#118974 I noticed it was annoying to navigate a huge, several hundred line function, which handles many subcases, and make confident declarations about what part of the flow of execution the compiler would be in. To help with that, this breaks out `layout_of_struct_or_enum`'s fundamental logic into a pair of functions, one for each case. It changes essentially none of that logic, merely moves it around. Because "the layout of an ADT" feels like a somewhat nebulous subject, I chose to deliberately avoid any expansions to LayoutCalculator's public API, though such does feel like a possible logical next step. There are, indeed, many logical next steps. I'm not taking any of them here, yet, because this comparatively tiny refactor is a prerequisite for all of them.
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While writing #118974 I noticed it was annoying to navigate a huge, several hundred line function, which handles many subcases, and make confident declarations about what part of the flow of execution the compiler would be in. To help with that, this breaks out
layout_of_struct_or_enum
's fundamental logic into a pair of functions, one for each case. It changes essentially none of that logic, merely moves it around.Because "the layout of an ADT" feels like a somewhat nebulous subject, I chose to deliberately avoid any expansions to LayoutCalculator's public API, though such does feel like a possible logical next step. There are, indeed, many logical next steps. I'm not taking any of them here, yet, because this comparatively tiny refactor is a prerequisite for all of them.