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Rollup of 4 pull requests #125848
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Rollup of 4 pull requests #125848
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…de_classes_in_docs, r=rustdoc Stabilize `custom_code_classes_in_docs` feature Fixes rust-lang#79483. This feature has been around for quite some time now, I think it's fine to stabilize it now. ## Summary ## What is the feature about? In short, this PR changes two things, both related to codeblocks in doc comments in Rust documentation: * Allow to disable generation of `language-*` CSS classes with the `custom` attribute. * Add your own CSS classes to a code block so that you can use other tools to highlight them. #### The `custom` attribute Let's start with the new `custom` attribute: it will disable the generation of the `language-*` CSS class on the generated HTML code block. For example: ```rust /// ```custom,c /// int main(void) { /// return 0; /// } /// ``` ``` The generated HTML code block will not have `class="language-c"` because the `custom` attribute has been set. The `custom` attribute becomes especially useful with the other thing added by this feature: adding your own CSS classes. #### Adding your own CSS classes The second part of this feature is to allow users to add CSS classes themselves so that they can then add a JS library which will do it (like `highlight.js` or `prism.js`), allowing to support highlighting for other languages than Rust without increasing burden on rustdoc. To disable the automatic `language-*` CSS class generation, you need to use the `custom` attribute as well. This allow users to write the following: ```rust /// Some code block with `{class=language-c}` as the language string. /// /// ```custom,{class=language-c} /// int main(void) { /// return 0; /// } /// ``` fn main() {} ``` This will notably produce the following HTML: ```html <pre class="language-c"> int main(void) { return 0; }</pre> ``` Instead of: ```html <pre class="rust rust-example-rendered"> <span class="ident">int</span> <span class="ident">main</span>(<span class="ident">void</span>) { <span class="kw">return</span> <span class="number">0</span>; } </pre> ``` To be noted, we could have written `{.language-c}` to achieve the same result. `.` and `class=` have the same effect. One last syntax point: content between parens (`(like this)`) is now considered as comment and is not taken into account at all. In addition to this, I added an `unknown` field into `LangString` (the parsed code block "attribute") because of cases like this: ```rust /// ```custom,class:language-c /// main; /// ``` pub fn foo() {} ``` Without this `unknown` field, it would generate in the DOM: `<pre class="language-class:language-c language-c">`, which is quite bad. So instead, it now stores all unknown tags into the `unknown` field and use the first one as "language". So in this case, since there is no unknown tag, it'll simply generate `<pre class="language-c">`. I added tests to cover this. EDIT(camelid): This description is out-of-date. Using `custom,class:language-c` will generate the output `<pre class="language-class:language-c">` as would be expected; it treats `class:language-c` as just the name of a language (similar to the langstring `c` or `js` or what have you) since it does not use the designed class syntax. Finally, I added a parser for the codeblock attributes to make it much easier to maintain. It'll be pretty easy to extend. As to why this syntax for adding attributes was picked: it's [Pandoc's syntax](https://pandoc.org/MANUAL.html#extension-fenced_code_attributes). Even if it seems clunkier in some cases, it's extensible, and most third-party Markdown renderers are smart enough to ignore Pandoc's brace-delimited attributes (from [this comment](rust-lang#110800 (comment))). r? `@notriddle`
…=jieyouxu Rewrite `suspicious-library`, `resolve-rename` and `incr-prev-body-beyond-eof` `run-make` tests in `rmake.rs` format Part of rust-lang#121876 and the associated [Google Summer of Code project](https://blog.rust-lang.org/2024/05/01/gsoc-2024-selected-projects.html). Some oddly specific ignore flags in `incr-prev-body-beyond-eof`: ```rs // ignore-none // ignore-nvptx64-nvidia-cuda ``` it could be interesting to run a try job, but it seems there is no nvidia-cuda in the CI settings (`jobs.yml`).
…ylib, r=jieyouxu Migrate run make cdylib Part of rust-lang#121876. r? `@jieyouxu`
…link-to-rust-dylib, r=jieyouxu Migrate `run-make/c-link-to-rust-dylib` to `rmake.rs` Part of rust-lang#121876. First commit comes from rust-lang#125773. r? `@jieyouxu`
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…llaumeGomez Rollup of 4 pull requests Successful merges: - rust-lang#124577 (Stabilize `custom_code_classes_in_docs` feature) - rust-lang#125683 (Rewrite `suspicious-library`, `resolve-rename` and `incr-prev-body-beyond-eof` `run-make` tests in `rmake.rs` format) - rust-lang#125773 (Migrate run make cdylib) - rust-lang#125808 (Migrate `run-make/c-link-to-rust-dylib` to `rmake.rs`) r? `@ghost` `@rustbot` modify labels: rollup
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A-testsuite
Area: The testsuite used to check the correctness of rustc
rollup
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Successful merges:
custom_code_classes_in_docs
feature #124577 (Stabilizecustom_code_classes_in_docs
feature)suspicious-library
,resolve-rename
andincr-prev-body-beyond-eof
run-make
tests inrmake.rs
format #125683 (Rewritesuspicious-library
,resolve-rename
andincr-prev-body-beyond-eof
run-make
tests inrmake.rs
format)run-make/c-link-to-rust-dylib
tormake.rs
#125808 (Migraterun-make/c-link-to-rust-dylib
tormake.rs
)r? @ghost
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