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Unify behavior of resizable across platforms
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This makes X11 and Wayland follow Windows and macOS, so the size of the
window could be set even though it has resizable attribute set to false.

Fixes #2242.
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kchibisov authored Apr 24, 2022
1 parent cbba00d commit ce890c3
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1 change: 1 addition & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -38,6 +38,7 @@ And please only add new entries to the top of this list, right below the `# Unre
sent a cancel or frame event.
- On iOS, send `RedrawEventsCleared` even if there are no redraw events, consistent with other platforms.
- **Breaking:** Replaced `Window::with_app_id` and `Window::with_class` with `Window::with_name` on `WindowBuilderExtUnix`.
- On Wayland and X11, fix window not resizing with `Window::set_inner_size` after calling `Window:set_resizable(false)`.

# 0.26.1 (2022-01-05)

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3 changes: 3 additions & 0 deletions src/platform_impl/linux/wayland/window/mod.rs
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Expand Up @@ -220,6 +220,9 @@ impl Window {
window_requests.clone(),
);

// Set resizable state, so we can determine how to handle `Window::set_inner_size`.
window_handle.is_resizable.set(attributes.resizable);

let mut winit_state = event_loop_window_target.state.borrow_mut();

winit_state.window_map.insert(window_id, window_handle);
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13 changes: 12 additions & 1 deletion src/platform_impl/linux/wayland/window/shim.rs
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Expand Up @@ -154,6 +154,9 @@ pub struct WindowHandle {
/// Current cursor icon.
pub cursor_icon: Cell<CursorIcon>,

/// Whether the window is resizable.
pub is_resizable: Cell<bool>,

/// Visible cursor or not.
cursor_visible: Cell<bool>,

Expand Down Expand Up @@ -193,6 +196,7 @@ impl WindowHandle {
size,
pending_window_requests,
cursor_icon: Cell::new(CursorIcon::Default),
is_resizable: Cell::new(true),
confined: Cell::new(false),
cursor_visible: Cell::new(true),
pointers: Vec::new(),
Expand Down Expand Up @@ -443,7 +447,14 @@ pub fn handle_window_requests(winit_state: &mut WinitState) {
window_update.redraw_requested = true;
}
WindowRequest::FrameSize(size) => {
// Set new size.
if !window_handle.is_resizable.get() {
// On Wayland non-resizable window is achieved by setting both min and max
// size of the window to the same value.
let size = Some((size.width, size.height));
window_handle.window.set_max_size(size);
window_handle.window.set_min_size(size);
}

window_handle.window.resize(size.width, size.height);

// We should refresh the frame after resize.
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11 changes: 9 additions & 2 deletions src/platform_impl/linux/x11/window.rs
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Expand Up @@ -1115,8 +1115,15 @@ impl UnownedWindow {
#[inline]
pub fn set_inner_size(&self, size: Size) {
let scale_factor = self.scale_factor();
let (width, height) = size.to_physical::<u32>(scale_factor).into();
self.set_inner_size_physical(width, height);
let size = size.to_physical::<u32>(scale_factor).into();
if !self.shared_state.lock().is_resizable {
self.update_normal_hints(|normal_hints| {
normal_hints.set_min_size(Some(size));
normal_hints.set_max_size(Some(size));
})
.expect("Failed to call `XSetWMNormalHints`");
}
self.set_inner_size_physical(size.0, size.1);
}

fn update_normal_hints<F>(&self, callback: F) -> Result<(), XError>
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5 changes: 3 additions & 2 deletions src/window.rs
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Expand Up @@ -665,8 +665,9 @@ impl Window {

/// Sets whether the window is resizable or not.
///
/// Note that making the window unresizable doesn't exempt you from handling `Resized`, as that event can still be
/// triggered by DPI scaling, entering fullscreen mode, etc.
/// Note that making the window unresizable doesn't exempt you from handling `Resized`, as that
/// event can still be triggered by DPI scaling, entering fullscreen mode, etc. Also, the
/// window could still be resized by calling `[Window::set_inner_size]`.
///
/// ## Platform-specific
///
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