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Merge pull request #1514 from ibaryshnikov/threadsafe-futures
Threadsafe futures
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use futures::executor::{self, Notify, Spawn}; | ||
use futures::prelude::*; | ||
use js_sys::{Function, Promise}; | ||
use std::cell::{Cell, RefCell}; | ||
use std::rc::Rc; | ||
use std::sync::Arc; | ||
use wasm_bindgen::prelude::*; | ||
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/// Converts a Rust `Future` into a JavaScript `Promise`. | ||
/// | ||
/// This function will take any future in Rust and schedule it to be executed, | ||
/// returning a JavaScript `Promise` which can then be passed back to JavaScript | ||
/// to get plumbed into the rest of a system. | ||
/// | ||
/// The `future` provided must adhere to `'static` because it'll be scheduled | ||
/// to run in the background and cannot contain any stack references. The | ||
/// returned `Promise` will be resolved or rejected when the future completes, | ||
/// depending on whether it finishes with `Ok` or `Err`. | ||
/// | ||
/// # Panics | ||
/// | ||
/// Note that in wasm panics are currently translated to aborts, but "abort" in | ||
/// this case means that a JavaScript exception is thrown. The wasm module is | ||
/// still usable (likely erroneously) after Rust panics. | ||
/// | ||
/// If the `future` provided panics then the returned `Promise` **will not | ||
/// resolve**. Instead it will be a leaked promise. This is an unfortunate | ||
/// limitation of wasm currently that's hoped to be fixed one day! | ||
pub fn future_to_promise<F>(future: F) -> Promise | ||
where | ||
F: Future<Item = JsValue, Error = JsValue> + 'static, | ||
{ | ||
_future_to_promise(Box::new(future)) | ||
} | ||
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// Implementation of actually transforming a future into a JavaScript `Promise`. | ||
// | ||
// The only primitive we have to work with here is `Promise::new`, which gives | ||
// us two callbacks that we can use to either reject or resolve the promise. | ||
// It's our job to ensure that one of those callbacks is called at the | ||
// appropriate time. | ||
// | ||
// Now we know that JavaScript (in general) can't block and is largely | ||
// notification/callback driven. That means that our future must either have | ||
// synchronous computational work to do, or it's "scheduled a notification" to | ||
// happen. These notifications are likely callbacks to get executed when things | ||
// finish (like a different promise or something like `setTimeout`). The general | ||
// idea here is thus to do as much synchronous work as we can and then otherwise | ||
// translate notifications of a future's task into "let's poll the future!" | ||
// | ||
// This isn't necessarily the greatest future executor in the world, but it | ||
// should get the job done for now hopefully. | ||
fn _future_to_promise(future: Box<dyn Future<Item = JsValue, Error = JsValue>>) -> Promise { | ||
let mut future = Some(executor::spawn(future)); | ||
return Promise::new(&mut |resolve, reject| { | ||
Package::poll(&Arc::new(Package { | ||
spawn: RefCell::new(future.take().unwrap()), | ||
resolve, | ||
reject, | ||
notified: Cell::new(State::Notified), | ||
})); | ||
}); | ||
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struct Package { | ||
// Our "spawned future". This'll have everything we need to poll the | ||
// future and continue to move it forward. | ||
spawn: RefCell<Spawn<Box<dyn Future<Item = JsValue, Error = JsValue>>>>, | ||
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// The current state of this future, expressed in an enum below. This | ||
// indicates whether we're currently polling the future, received a | ||
// notification and need to keep polling, or if we're waiting for a | ||
// notification to come in (and no one is polling). | ||
notified: Cell<State>, | ||
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// Our two callbacks connected to the `Promise` that we returned to | ||
// JavaScript. We'll be invoking one of these at the end. | ||
resolve: Function, | ||
reject: Function, | ||
} | ||
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// The possible states our `Package` (future) can be in, tracked internally | ||
// and used to guide what happens when polling a future. | ||
enum State { | ||
// This future is currently and actively being polled. Attempting to | ||
// access the future will result in a runtime panic and is considered a | ||
// bug. | ||
Polling, | ||
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// This future has been notified, while it was being polled. This marker | ||
// is used in the `Notify` implementation below, and indicates that a | ||
// notification was received that the future is ready to make progress. | ||
// If seen, however, it probably means that the future is also currently | ||
// being polled. | ||
Notified, | ||
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// The future is blocked, waiting for something to happen. Stored here | ||
// is a self-reference to the future itself so we can pull it out in | ||
// `Notify` and continue polling. | ||
// | ||
// Note that the self-reference here is an Arc-cycle that will leak | ||
// memory unless the future completes, but currently that should be ok | ||
// as we'll have to stick around anyway while the future is executing! | ||
// | ||
// This state is removed as soon as a notification comes in, so the leak | ||
// should only be "temporary" | ||
Waiting(Arc<Package>), | ||
} | ||
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// No shared memory right now, wasm is single threaded, no need to worry | ||
// about this! | ||
unsafe impl Send for Package {} | ||
unsafe impl Sync for Package {} | ||
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impl Package { | ||
// Move the future contained in `me` as far forward as we can. This will | ||
// do as much synchronous work as possible to complete the future, | ||
// ensuring that when it blocks we're scheduled to get notified via some | ||
// callback somewhere at some point (vague, right?) | ||
// | ||
// TODO: this probably shouldn't do as much synchronous work as possible | ||
// as it can starve other computations. Rather it should instead | ||
// yield every so often with something like `setTimeout` with the | ||
// timeout set to zero. | ||
fn poll(me: &Arc<Package>) { | ||
loop { | ||
match me.notified.replace(State::Polling) { | ||
// We received a notification while previously polling, or | ||
// this is the initial poll. We've got work to do below! | ||
State::Notified => {} | ||
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// We've gone through this loop once and no notification was | ||
// received while we were executing work. That means we got | ||
// `NotReady` below and we're scheduled to receive a | ||
// notification. Block ourselves and wait for later. | ||
// | ||
// When the notification comes in it'll notify our task, see | ||
// our `Waiting` state, and resume the polling process | ||
State::Polling => { | ||
me.notified.set(State::Waiting(me.clone())); | ||
break; | ||
} | ||
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State::Waiting(_) => panic!("shouldn't see waiting state!"), | ||
} | ||
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let (val, f) = match me.spawn.borrow_mut().poll_future_notify(me, 0) { | ||
// If the future is ready, immediately call the | ||
// resolve/reject callback and then return as we're done. | ||
Ok(Async::Ready(value)) => (value, &me.resolve), | ||
Err(value) => (value, &me.reject), | ||
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// Otherwise keep going in our loop, if we weren't notified | ||
// we'll break out and start waiting. | ||
Ok(Async::NotReady) => continue, | ||
}; | ||
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drop(f.call1(&JsValue::undefined(), &val)); | ||
break; | ||
} | ||
} | ||
} | ||
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impl Notify for Package { | ||
fn notify(&self, _id: usize) { | ||
let me = match self.notified.replace(State::Notified) { | ||
// we need to schedule polling to resume, so keep going | ||
State::Waiting(me) => me, | ||
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// we were already notified, and were just notified again; | ||
// having now coalesced the notifications we return as it's | ||
// still someone else's job to process this | ||
State::Notified => return, | ||
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// the future was previously being polled, and we've just | ||
// switched it to the "you're notified" state. We don't have | ||
// access to the future as it's being polled, so the future | ||
// polling process later sees this notification and will | ||
// continue polling. For us, though, there's nothing else to do, | ||
// so we bail out. | ||
// later see | ||
State::Polling => return, | ||
}; | ||
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// Use `Promise.then` on a resolved promise to place our execution | ||
// onto the next turn of the microtask queue, enqueueing our poll | ||
// operation. We don't currently poll immediately as it turns out | ||
// `futures` crate adapters aren't compatible with it and it also | ||
// helps avoid blowing the stack by accident. | ||
// | ||
// Note that the `Rc`/`RefCell` trick here is basically to just | ||
// ensure that our `Closure` gets cleaned up appropriately. | ||
let promise = Promise::resolve(&JsValue::undefined()); | ||
let slot = Rc::new(RefCell::new(None)); | ||
let slot2 = slot.clone(); | ||
let closure = Closure::wrap(Box::new(move |_| { | ||
let myself = slot2.borrow_mut().take(); | ||
debug_assert!(myself.is_some()); | ||
Package::poll(&me); | ||
}) as Box<dyn FnMut(JsValue)>); | ||
promise.then(&closure); | ||
*slot.borrow_mut() = Some(closure); | ||
} | ||
} | ||
} |
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use futures::executor::{self, Notify, Spawn}; | ||
use futures::prelude::*; | ||
use js_sys::Function; | ||
use std::sync::atomic::{AtomicI32, Ordering}; | ||
use std::sync::Arc; | ||
use wasm_bindgen::prelude::*; | ||
use wasm_bindgen::JsCast; | ||
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// Duplicate a bit here because `then` takes a `JsValue` instead of a `Closure`. | ||
#[wasm_bindgen] | ||
extern "C" { | ||
type Promise; | ||
#[wasm_bindgen(method)] | ||
fn then(this: &Promise, cb: &JsValue) -> Promise; | ||
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type Atomics; | ||
#[wasm_bindgen(static_method_of = Atomics, js_name = waitAsync)] | ||
fn wait_async(buf: &JsValue, index: i32, value: i32) -> js_sys::Promise; | ||
#[wasm_bindgen(static_method_of = Atomics, js_name = waitAsync, getter)] | ||
fn get_wait_async() -> JsValue; | ||
} | ||
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/// Converts a Rust `Future` into a JavaScript `Promise`. | ||
/// | ||
/// This function will take any future in Rust and schedule it to be executed, | ||
/// returning a JavaScript `Promise` which can then be passed back to JavaScript | ||
/// to get plumbed into the rest of a system. | ||
/// | ||
/// The `future` provided must adhere to `'static` because it'll be scheduled | ||
/// to run in the background and cannot contain any stack references. The | ||
/// returned `Promise` will be resolved or rejected when the future completes, | ||
/// depending on whether it finishes with `Ok` or `Err`. | ||
/// | ||
/// # Panics | ||
/// | ||
/// Note that in wasm panics are currently translated to aborts, but "abort" in | ||
/// this case means that a JavaScript exception is thrown. The wasm module is | ||
/// still usable (likely erroneously) after Rust panics. | ||
/// | ||
/// If the `future` provided panics then the returned `Promise` **will not | ||
/// resolve**. Instead it will be a leaked promise. This is an unfortunate | ||
/// limitation of wasm currently that's hoped to be fixed one day! | ||
pub fn future_to_promise<F>(future: F) -> js_sys::Promise | ||
where | ||
F: Future<Item = JsValue, Error = JsValue> + 'static, | ||
{ | ||
_future_to_promise(Box::new(future)) | ||
} | ||
|
||
// Implementation of actually transforming a future into a JavaScript `Promise`. | ||
// | ||
// The main primitives used here are `Promise::new` to actually create a JS | ||
// promise to return as well as `Atomics.waitAsync` to create a promise that we | ||
// can asynchronously wait on. The general idea here is that we'll create a | ||
// promise to return and schedule work to happen in `Atomics.waitAsync` | ||
// callbacks. | ||
// | ||
// After we've created a promise we start polling a future, and whenever it's | ||
// not ready we'll execute `Atomics.waitAsync`. When that resolves we'll keep | ||
// polling the future, and this happens until the future is done. Finally | ||
// when it's all finished we call either resolver or reject depending on the | ||
// result of the future. | ||
fn _future_to_promise(future: Box<dyn Future<Item = JsValue, Error = JsValue>>) -> js_sys::Promise { | ||
let mut future = Some(executor::spawn(future)); | ||
return js_sys::Promise::new(&mut |resolve, reject| { | ||
Package { | ||
spawn: future.take().unwrap(), | ||
resolve, | ||
reject, | ||
waker: Arc::new(Waker { | ||
value: AtomicI32::new(1), // 1 == "notified, ready to poll" | ||
}), | ||
} | ||
.poll(); | ||
}); | ||
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struct Package { | ||
// Our "spawned future". This'll have everything we need to poll the | ||
// future and continue to move it forward. | ||
spawn: Spawn<Box<dyn Future<Item = JsValue, Error = JsValue>>>, | ||
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// Our two callbacks connected to the `Promise` that we returned to | ||
// JavaScript. We'll be invoking one of these at the end. | ||
resolve: Function, | ||
reject: Function, | ||
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// Shared state used to communicate waking up this future, this is the | ||
// `Send + Sync` piece needed by the async task system. | ||
waker: Arc<Waker>, | ||
} | ||
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struct Waker { | ||
value: AtomicI32, | ||
}; | ||
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impl Notify for Waker { | ||
fn notify(&self, _id: usize) { | ||
// Attempt to notify us by storing 1. If we're already 1 then we | ||
// were previously notified and there's nothing to do. Otherwise | ||
// we execute the native `notify` instruction to wake up the | ||
// corresponding `waitAsync` that was waiting for the transition | ||
// from 0 to 1. | ||
let prev = self.value.swap(1, Ordering::SeqCst); | ||
if prev == 1 { | ||
return; | ||
} | ||
debug_assert_eq!(prev, 0); | ||
unsafe { | ||
core::arch::wasm32::atomic_notify( | ||
&self.value as *const AtomicI32 as *mut i32, | ||
1, // number of threads to notify | ||
); | ||
} | ||
} | ||
} | ||
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impl Package { | ||
fn poll(mut self) { | ||
// Poll in a loop waiting for the future to become ready. Note that | ||
// we probably shouldn't maximize synchronous work here but rather | ||
// we should occasionally yield back to the runtime and schedule | ||
// ourselves to resume this future later on. | ||
// | ||
// Note that 0 here means "need a notification" and 1 means "we got | ||
// a notification". That means we're storing 0 into the `notified` | ||
// slot and we're trying to read 1 to keep on going. | ||
while self.waker.value.swap(0, Ordering::SeqCst) == 1 { | ||
let (val, f) = match self.spawn.poll_future_notify(&self.waker, 0) { | ||
// If the future is ready, immediately call the | ||
// resolve/reject callback and then return as we're done. | ||
Ok(Async::Ready(value)) => (value, &self.resolve), | ||
Err(value) => (value, &self.reject), | ||
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// ... otherwise let's break out and wait | ||
Ok(Async::NotReady) => break, | ||
}; | ||
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// Call the resolution function, and then when we're done | ||
// destroy ourselves through `drop` since our future is no | ||
// longer needed. | ||
drop(f.call1(&JsValue::undefined(), &val)); | ||
return; | ||
} | ||
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// Create a `js_sys::Promise` using `Atomics.waitAsync` (or our | ||
// polyfill) and then register its completion callback as simply | ||
// calling this function again. | ||
let promise = wait_async(&self.waker.value, 0).unchecked_into::<Promise>(); | ||
let closure = Closure::once_into_js(move || { | ||
self.poll(); | ||
}); | ||
promise.then(&closure); | ||
} | ||
} | ||
} | ||
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fn wait_async(ptr: &AtomicI32, val: i32) -> js_sys::Promise { | ||
// If `Atomics.waitAsync` isn't defined (as it isn't defined anywhere today) | ||
// then we use our fallback, otherwise we use the native function. | ||
if Atomics::get_wait_async().is_undefined() { | ||
crate::wait_async_polyfill::wait_async(ptr, val) | ||
} else { | ||
let mem = wasm_bindgen::memory().unchecked_into::<js_sys::WebAssembly::Memory>(); | ||
Atomics::wait_async(&mem.buffer(), ptr as *const AtomicI32 as i32 / 4, val) | ||
} | ||
} |
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