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Add bindings for CanvasTransform.setTransform(DOMMatrix2DInit) #3580

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merged 1 commit into from
Aug 29, 2023

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daxpedda
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As in the title.

See:
MDN
WHATWG spec (Firefox WebIDL)
Geometry Interfaces

Fixes #3578.

@daxpedda daxpedda merged commit 7e4f73e into rustwasm:main Aug 29, 2023
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pub fn set_transform(this: &CanvasPattern, matrix: &SvgMatrix);
pub fn set_transform_with_default_dom_matrix_2d_init(this: &CanvasPattern, matrix: &SvgMatrix);
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This is a breaking change (and not really a desirable one, either).

I can see what happened here: you used FIXED_INTERFACES to prevent CanvasRenderingContext2d::set_transform being changed to mean the DomMatrix overload with its default value, but that affected this method too since it doesn't distinguish between methods on different types.

I think FIXED_INTERFACES will have to be extended to allow specifying both the type name and method name to fix this.

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Damn, I missed that somehow ... thank you @Liamolucko.

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web_sys: missing set_transform with matrix function
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