Bullet pattern testing tool for Pico-8
I plan to create a shmup for Pico-8, but I wanted an easy way to test different attack patterns. This started off as a simple toy to test creating a circle of bullets and expanded into a tool to play with several different variables in order to fine tune attacks.
- Use the up and down arrow keys to navigate the menu. On each menu item press left and right to change the value.
- Press Z to hide the UI. While hidden, you can use the arrows to move the bullet pattern's origin point.
- Press X to reset the values to defaults.
This changes which frame bullets/bullet waves are created. Basically, how often they appear.
This affects how many bullets appear per wave. This is only enabled for the "arc" and "radial" pattern types.
Defaults to 0. When greater than 0, it will create bullets for X frames, and then pause for X frames.
Defaults to 0. When greater than 0, it will rotate the bullets clockwise, less than zero, counter-clockwise.
Square, Circle, or 3 Different Sprites
Cycle through all bullet pattern types: Single, Cross, Spreadshot, Arc, Semi-Circle, and Radial
So check out this code to learn or just load up the cart and play around!