Oimo Graphics Shading Language
A higl-level shading language for Stage3D shader programming.
more info: http://el-ement.com/blog/2015/03/30/stage3d-shader/ (Japanese)
compiled source available in samples/build/libs/OGSL.swc To compile it yourself, you can use the Makefile at project root.
With this repository comes 3 example in the samples folder:
- Sample.as
- RayTracing.as
- OGSLEditor.as
For more informantion, read and use sample/Makefile