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๐Ÿ“ This project attempts to offer a new way to write that makes use of a specific tool that can detect the shapes you create with your hand in the air.

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saivittalb/virtual-notepad

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Virtual Notepad

In place of a pen or keyboard, this project attempts to offer a new way to write that makes use of a specific tool that can detect the shapes you create with your hand in the air. When you draw a letter on the gadget, it shows on the computer screen as though you had drawn it with a pen. The Arduino Nano 33 BLE Sense, which is used in this project, uses specialized sensors such a gyroscopic sensor and an accelerometer to determine the location and motion of the hand.

Table of contents

File Description

  • Training data directory: Contains the training data.
  • LICENSE: Contains the standard open source MIT license.
  • rasterize_stroke.cpp: The C++ source file to create a rasterized version of the sample images i.e. converting to a pixel image.
  • rasterize_stroke.h: The header file for rasterize_stroke.cpp.
  • virtual_notepad_model_data.cpp: The C++ source file that contains the sample data of all the alphabets that was captured using the arduino device manually using the arduino web editor.
  • virtual_notepad_model_data.h: The header file for virtual_notepad_model_data.cpp.
  • virtual_notepad.ino: The arduino file which is used to test the project. In this file, creation and generation of a pattern is done from the information sent by the accelerometer and gyroscpic sensors. Using this information, comparsion with the trained data sample image was done, and generated the similarity score among all the twenty six alphabets. The top three similarity scores are displayed on the screen.
  • Virtual_Notepad.ipynb: Collab notebook file that contains the entire implementation of design classification and validation of the project.

License

This project is licensed under the MIT License, a short and simple permissive license with conditions only requiring preservation of copyright and license notices. Licensed works, modifications and larger works may be distributed under different terms and without source code.

Copyright (c) 2023 SoC Refugees. All rights reserved.

Introduction

This project demonstrates the use of machine learning to examine accelerometer and gyroscope data in order to identify motions produced by the device. It illustrates the three basic phases of a machine learning project from beginning to end:

  • Collecting data: You can record gestures, annotate them, and download the results using a Bluetooth connection to a website.
  • Training: How to use TensorFlow to train a model to recognize motions from your data is demonstrated in a Python notebook on the free Colab service.
  • Deployment: Using TensorFlow Lite Micro and the Arduino IDE, you may upload your learned model to the Arduino board.

Hardware Requirements

The following are required:

  • Arduino Nano 33 BLE Sense Board: These can be purchased independently or as part of the TinyML Starter Kit from Arduino or distributors. Unfortunately, other Arduinos won't work because the sensor and Bluetooth code depend on accessing the unique hardware of the Nano BLE Sense.
  • MicroUSB cable. This is part of the TinyML Kit, however if your computer only has USB-C connections, you'll also need a USB-A adaptor. You should also make sure the cable is at least a c because we'll be moving the board around.
  • Computer: The majority of laptops, desktop computers, or even a Raspberry Pi should work with the Arduino toolchain because it is compatible with Linux, Windows, and macOS. In order to utilize the Web Bluetooth APIs during the course, you'll also need the most recent version of the Chrome web browser.

Installing the Sketch

We have used the Arduino Web Editor to do the entire project. This avoids the hassle of system compatibility and installing all the packages for the Arduino IDE. For this reason Arduino Web Editor was the prefered choice.

Arduino Web Editor

We have used the Arduino Web Editor to run the project. After successfully running the project, we were able to test the project in the same editor.

Training Gestures

Alphabet gestures were captured for multiple times (around 30 to 40) for each character through the Arduino's gyroscope data.

Pretrained Model

A model that has been taught to recognize the hand-drawn alphabets A through Z is included with the sketch. Since this is based on the author's data, your results may vary. However, if you open the Serial Monitor in the Arduino IDE, you can see what the model predicts for each gesture you perform, along with an ASCII drawing of the gesture contour and a confidence score between 0 and 100.

Training

Once you have data, you should run the Python training notebook in Colab or run the Virtual_Notepad.ipynb and follow the steps to create and export your own model.

Deployment

You should receive a virtual_notepad_model_data.cc file as a result of the Python training process. Use this version instead of the file with the same name that is in the sketch you are using. The labels and label_count variables near the top of the virtual_notepad.ino file should also be updated to reflect any modifications you made to the gestures you're trying to recognize.

When you upload this changed program, you should be able to use gestures and observe that your Arduino editor is recognizing them in the Serial Monitor.

Contributing

  • Fork this project by clicking the Fork button on top right corner of this page.
  • Open terminal/console window.
  • Clone the repository by running following command in git:
$ git clone https://github.com/[YOUR-USERNAME]/virtual-notepad.git
  • Add all changes by running this command.
$ git add .
  • Or to add specific files only, run this command.
$ git add path/to/your/file
  • Commit changes by running these commands.
$ git commit -m "DESCRIBE YOUR CHANGES HERE"

$ git push origin
  • Create a Pull Request by clicking the New pull request button on your repository page.

Copyright (c) 2023 SoC Refugees. All rights reserved.

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๐Ÿ“ This project attempts to offer a new way to write that makes use of a specific tool that can detect the shapes you create with your hand in the air.

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  • Jupyter Notebook 63.3%
  • C++ 36.7%