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Perlin_Noise

Messing around with algorithms from this tutorial: http://flafla2.github.io/2014/08/09/perlinnoise.html

Added color option too

Example output:

standard (standard) rgb_overlay (rgb overlay) shaded gradient (shaded gradient)

First try to add a shaded gradient yielded this:

strange_shade

Finally added the actual noise library. noise_tests.ipynb is a notebook where I play around with 3d representations of perlin noise.

resolution20

resolution100

Using brownian motion to get the z cross-section:

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Playing around with noise generation in python

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