PlutoVG is a standalone 2D vector graphics library in C.
- Path Filling, Stroking and Dashing
- Soild, Gradient and Texture Paints
- Fonts and Texts
- Clipping and Compositing
- Transformations
- Images
#include <plutovg.h>
int main(void)
{
const int width = 150;
const int height = 150;
plutovg_surface_t* surface = plutovg_surface_create(width, height);
plutovg_canvas_t* canvas = plutovg_canvas_create(surface);
float center_x = width / 2.f;
float center_y = height / 2.f;
float face_radius = 70;
float eye_radius = 10;
float mouth_radius = 50;
float eye_offset_x = 25;
float eye_offset_y = 20;
float eye_x = center_x - eye_offset_x;
float eye_y = center_y - eye_offset_y;
plutovg_canvas_save(canvas);
plutovg_canvas_arc(canvas, center_x, center_y, face_radius, 0, 2 * PLUTOVG_PI, 0);
plutovg_canvas_set_rgb(canvas, 1, 1, 0);
plutovg_canvas_fill_preserve(canvas);
plutovg_canvas_set_rgb(canvas, 0, 0, 0);
plutovg_canvas_set_line_width(canvas, 5);
plutovg_canvas_stroke(canvas);
plutovg_canvas_restore(canvas);
plutovg_canvas_save(canvas);
plutovg_canvas_arc(canvas, eye_x, eye_y, eye_radius, 0, 2 * PLUTOVG_PI, 0);
plutovg_canvas_arc(canvas, center_x + eye_offset_x, eye_y, eye_radius, 0, 2 * PLUTOVG_PI, 0);
plutovg_canvas_set_rgb(canvas, 0, 0, 0);
plutovg_canvas_fill(canvas);
plutovg_canvas_restore(canvas);
plutovg_canvas_save(canvas);
plutovg_canvas_arc(canvas, center_x, center_y, mouth_radius, 0, PLUTOVG_PI, 0);
plutovg_canvas_set_rgb(canvas, 0, 0, 0);
plutovg_canvas_set_line_width(canvas, 5);
plutovg_canvas_stroke(canvas);
plutovg_canvas_restore(canvas);
plutovg_surface_write_to_png(surface, "smiley.png");
plutovg_canvas_destroy(canvas);
plutovg_surface_destroy(surface);
return 0;
}
output:
Ensure you have Meson and Ninja installed.
git clone https://github.com/sammycage/plutovg.git
cd plutovg
meson setup build
ninja -C build
ninja -C build install