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Draws the vert and face normals of a mesh using Unity's Gizmos.

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Unity3D_DrawNormals

Draws the vert and face normals of a mesh using Unity's Gizmos.

Draw Normals Scene View

Note: This will not perform well on high poly meshes. It's most useful for temporary debugging, especially for procedural meshes.

Special thanks to the Blender Foundation for the Suzanne model.

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Draws the vert and face normals of a mesh using Unity's Gizmos.

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