This is not a production ready game engine. The target audience is the tinkerer, or the person interested in making games from scratch (particularly on the Meta Quest).
Meta Quest 1, 2, 3, & Pro.
To run the examples you must have android studio properly installed for your OS. Please refer to Meta's documentation Android Development Setup. Do not skip this step.
git clone --recurse-submodules https://github.com/satchelfrost/revolvr-sample-project.git
or, if you've already cloned without doing that, you can run:
git submodule update --init --recursive
Navigate to the examples folder and run the following commands (be sure to replace the sample name with the actual name of the sample)
./gradlew :sample-projects:<SAMPLE NAME>:assembleDebug
Then install the build to the headset (ensure that you have enabled usb debugging and allowed modification of files).
adb install sample-projects/<SAMPLE NAME>/build/outputs/apk/debug/<SAMPLE NAME>-debug.apk
Then run
adb shell am start com.wamwadstudios.<SAMPLE NAME>/android.app.NativeActivity
To quit, either quit from the headset, or run the following command
adb shell am force-stop com.wamwadstudios.<SAMPLE NAME>
Open the project from the examples folder. Allow gradle to initialize. The drop down should have various run configurations. Choose one to deploy to the headset by hitting the play button.