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Example schematic CDO edit - adding a recipe to a base-game milestone
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budak7273 committed Oct 12, 2024
1 parent ae64f43 commit 6649971
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5 changes: 5 additions & 0 deletions Mods/ExampleMod/Config/AccessTransformers.ini
Original file line number Diff line number Diff line change
Expand Up @@ -4,3 +4,8 @@ BlueprintReadWrite=(Class="/Script/FactoryGame.FGResourceNodeBase", Property="mR
BlueprintReadWrite=(Class="/Script/FactoryGame.FGResourceNodeBase", Property="mMeshActor")
BlueprintReadWrite=(Class="/Script/FactoryGame.FGResourceNodeBase", Property="mBoxComponent")
BlueprintReadWrite=(Class="/Script/FactoryGame.FGResourceNodeFrackingSatellite", Property="mCore")


; Used by ExampleMod schematic CDO example
BlueprintReadWrite=(Class="/Script/FactoryGame.FGSchematic", Property="mUnlocks")
BlueprintReadWrite=(Class="/Script/FactoryGame.FGUnlockRecipe", Property="mRecipes")
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