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Update to v1.1.7 (Tanooki16)
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- Updated to the latest FCEUX (git 4dd8943)
- Updated to the latest FCE Ultra GX (git 145490b)
- Added option to turn on/off NTSC color (only for NTSC games with default color palette)
- Added automatic swapping of de-emphasis bits color based on PAL or NTSC region
- Added automatic use of default color palette with VS games (other palettes are not supported)
- Added progressive PAL video mode (576p)
- Removed Triangle/Square 1/Square 2/Noise/PCM volume settings (keep sound volume setting)
  Too messy and requires high sound quality (restored low sound quality by default)
- Fixed clicking with a gamepad on the Game Genie button (thanks InfiniteBlue!)
- Reorganized menu options
- Renamed turbo mode option to "fast forward" (turbo mode name is reminiscent of auto fire)
- Removed catalan and updated all other language files
- Fixed sound effects volume setting and replace enter.ogg audio file
- Updated UI PNG images
- Added DualShock 3 (wired) support based on SickSaxis lib by xerpi (thanks niuus and JabuPL!)
  How to use:
  1. Start up FCEUX TX
  2. Start a game with your Wiimote/GC Controller/etc
  3. Press the PS button on your DualShock 3 and connect it to your Wii with a USB cable
  4. It should connect, one led on the controller should light up
  5. Done, you can play now on a DualShock 3 Controller
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saulfabregwiivc committed Jan 17, 2023
1 parent 57acb0b commit 0a6c352
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Showing 69 changed files with 4,975 additions and 1,790 deletions.
37 changes: 31 additions & 6 deletions README.txt
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Expand Up @@ -7,24 +7,49 @@ FCEUX TX is a fork of FCE Ultra GX: https://github.com/dborth/fceugx
Update History
--------------

---FCEUX TX 1.1.7---
---January 15 2023---

- Updated to the latest FCEUX (git 4dd8943)
- Updated to the latest FCE Ultra GX (git 145490b)
- Added option to turn on/off NTSC color (only for NTSC games with default color palette)
- Added automatic swapping of de-emphasis bits color based on PAL or NTSC region
- Added automatic use of default color palette with VS games (other palettes are not supported)
- Added progressive PAL video mode (576p)
- Removed Triangle/Square 1/Square 2/Noise/PCM volume settings (keep sound volume setting)
Too messy and requires high sound quality (restored low sound quality by default)
- Fixed clicking with a gamepad on the Game Genie button (thanks InfiniteBlue!)
- Reorganized menu options
- Renamed turbo mode option to "fast forward" (turbo mode name is reminiscent of auto fire)
- Removed catalan and updated all other language files
- Fixed sound effects volume setting and replace enter.ogg audio file
- Updated UI PNG images
- Added DualShock 3 (wired) support based on SickSaxis lib by xerpi (thanks niuus and JabuPL!)
How to use:
1. Start up FCEUX TX
2. Start a game with your Wiimote/GC Controller/etc
3. Press the PS button on your DualShock 3 and connect it to your Wii with a USB cable
4. It should connect, one led on the controller should light up
5. Done, you can play now on a DualShock 3 Controller

---FCEUX TX 1.1.6---
---September 25 2022---

- Updated to the latest FCEUX (git 06b53e9)
- Changed low sound quality to high by default (to take full advantage of the new sound settings)
- Added option to choose master/triangle/square 1/square 2/noise/pcm sound volume in audio settings
- Changed low sound quality to high by default (to take full advantage of new sound settings)
- Added option to choose Sound/Triangle/Square 1/Square 2/Noise/PCM volume in audio settings
- Updated french language file

---FCEUX TX 1.1.5---
---September 4 2022---

- Updated to the latest FCEUX (git 069727c)
except git c37f86d (does not compile)
Except git c37f86d (does not compile)
- Updated to the latest FCE Ultra GX (git 2246982)
- Removed exit sound of UI (sometimes causes a small audio crackle when returning to game)
- Removed filtered render and replaced render option by an option to turn on/off 240p output
- Added option to turn on/off bilinear filtering in video setting (works with 240p output)
- Added 2x-postrender/2x-vblank PPU overclocking option in emulation hacks settings
- Added 2x-Postrender/2x-VBlank PPU overclocking option in emulation hacks settings
- Added new emulation hacks settings button and moved screenshot button to main game menu
- Fixed not loading vertical video shift setting preference
- Updated video code
Expand Down Expand Up @@ -186,7 +211,7 @@ Update History

- Updated to the latest FCE Ultra GX (git a8caf23)
- Added Restored Wii VC color palette (thanks SuperrSonic!)
restored version adjusts brightness levels significantly
Restored version adjusts brightness levels significantly
- Updated to the latest FCEUX (git 0b4be4b)
- Updated UI color and added Wii/vWii Forwarder Channel (1.1)
- Removed turbo mode on right joystick
Expand All @@ -198,7 +223,7 @@ Update History
- Added vWii Forwarder Channel for Wii U
- Updated PPU color palettes (libretro fceumm)
- Added A+B+START trigger to go back to menu with Classic Controller
work with NES/Snes Classic Mini controllers
Work with NES/Snes Classic Mini controllers
- Fixed dialogue box text color to screen position and controller settings
- Corrected PAL audio sample rate

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4 changes: 2 additions & 2 deletions hbc/meta.xml
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Expand Up @@ -2,8 +2,8 @@
<app version="1">
<name>FCEUX TX</name>
<coder>Tanooki</coder>
<version>1.1.6</version>
<release_date>20220925</release_date>
<version>1.1.7</version>
<release_date>20230115</release_date>
<short_description>NES/Famicom Emulator</short_description>
<long_description>FCEUX TX is a fork of FCE Ultra GX on Wii.</long_description>
<ahb_access />
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1 change: 1 addition & 0 deletions source/fceusupport.cpp
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Expand Up @@ -19,6 +19,7 @@

bool turbo = false;
bool paldeemphswap = 0;
int eoptions = 0;
int dendy;
bool swapDuty;
int KillFCEUXonFrame = 0;
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4 changes: 3 additions & 1 deletion source/fceusupport.h
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Expand Up @@ -59,19 +59,21 @@ extern void FCEU_ResetPalette(void);
#define EO_SUBASE 2
#define EO_CLIPSIDES 8
#define EO_SNAPNAME 16
#define EO_FOURSCORE 32
#define EO_NOTHROTTLE 64
#define EO_GAMEGENIE 128
#define EO_PAL 256
#define EO_LOWPASS 512
#define EO_AUTOHIDE 1024
#define EO_FOURSCORE 32768

extern int NoWaiting;

extern int _sound;
extern long soundrate;
extern long soundbufsize;

extern bool ntsccol_enable;

int CLImain(int argc, char *argv[]);

// Device management defaults
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