2D Game Engine [SDL, C++]
This projects is WIP, so don't expect anything
This project uses conan
for dependency management. Refer to their website for installation instructions and usage guides.
conan install ./.conanfile --build fmt --build gtest --build jsoncpp --build spdlog --build yaml-cpp -s compiler.libcxx=libstdc++11
./configure
make
make install
In Visual Studio Code select Extensions, search for conan
and install it Read more about extensions.
If you wish to run examples and tests you need a Minecraft Font by Pwnage Block
For examples and tests to work properly you need to download and unpack different assets from Kenney's Website. Also consider supporting his work on Patreon, because he makes a valuable contribution in Game Development in general and Indie Dev in particular. Here is a list of assets required:
- Kenney Fonts
- Toon Characters 1 - Used in
animation
example
Move downloaded ZIP files to assets/
directory and extract them there.