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Kouler

A game prototype written in Ruby and Gosu and a first attempt at recreating Jan Hubicka's classic Linux game Koules.

Status

So far I've got:

  • a damped player sprite
  • collision detection
  • proper elastic collisions
  • a stupid chasing algorithm

The next steps will be:

  • smarter enemies
  • preventing balls from overlapping each other

About

See README.markdown

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