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Fix various bugs when using JACK (LMMS#4005)
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* Fix crash on closing
* Fix audio rendering artifacts
* Make LMMS work properly after rendering
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PhysSong authored Dec 3, 2017
1 parent 5485249 commit 1ee274e
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Showing 2 changed files with 11 additions and 3 deletions.
2 changes: 2 additions & 0 deletions include/AudioJack.h
Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,7 @@
#include <QtCore/QVector>
#include <QtCore/QList>
#include <QtCore/QMap>
#include <QMutexLocker>

#include "AudioDevice.h"
#include "AudioDeviceSetupWidget.h"
Expand Down Expand Up @@ -107,6 +108,7 @@ private slots:

bool m_active;
bool m_stopped;
QMutex m_processingMutex;

MidiJack *m_midiClient;
QVector<jack_port_t *> m_outputPorts;
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12 changes: 9 additions & 3 deletions src/core/audio/AudioJack.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -71,6 +71,7 @@ AudioJack::AudioJack( bool & _success_ful, Mixer* _mixer ) :

AudioJack::~AudioJack()
{
stopProcessing();
#ifdef AUDIO_PORT_SUPPORT
while( m_portMap.size() )
{
Expand Down Expand Up @@ -200,6 +201,7 @@ bool AudioJack::initJackClient()

void AudioJack::startProcessing()
{
QMutexLocker m( &m_processingMutex );
m_stopped = false;

if( m_active || m_client == NULL )
Expand Down Expand Up @@ -252,6 +254,8 @@ void AudioJack::startProcessing()

void AudioJack::stopProcessing()
{
QMutexLocker m( &m_processingMutex );
m_stopped = true;
}


Expand Down Expand Up @@ -338,6 +342,8 @@ void AudioJack::renamePort( AudioPort * _port )

int AudioJack::processCallback( jack_nframes_t _nframes, void * _udata )
{
QMutexLocker m( &m_processingMutex );

// do midi processing first so that midi input can
// add to the following sound processing
if( m_midiClient && _nframes > 0 )
Expand Down Expand Up @@ -397,15 +403,15 @@ int AudioJack::processCallback( jack_nframes_t _nframes, void * _udata )
if( m_framesDoneInCurBuf == m_framesToDoInCurBuf )
{
m_framesToDoInCurBuf = getNextBuffer( m_outBuf );
m_framesDoneInCurBuf = 0;
if( !m_framesToDoInCurBuf )
{
m_stopped = true;
break;
}
m_framesDoneInCurBuf = 0;
}
}

if( m_stopped == true )
if( _nframes != done )
{
for( int c = 0; c < channels(); ++c )
{
Expand Down

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