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* Fixed NPCs being unable to select a burst attack mode if the line of fire was blocked. * Changed the return point of combat_ai_hook_FleeFix to run ai_check_drugs_ first. Changed the debug message about missing art file for critters to be displayed in game only when in sfall debugging mode.
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You can make fix-release.
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Are you done with the minor bugs you mentioned on NC?
For official build there are probably only two lines in changelog. Should I write the change in CheckFriendlyFire() as:
Fixed a bug introduced in 4.2.5 that caused NPCs to be unable to select a burst attack mode if the line of fire was blocked
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There were errors related to the Ext. version, I saw the bug in CheckFriendlyFire() by accident :)
you can write it that way.