Skip to content

sfall 3.8.27

Compare
Choose a tag to compare
@NovaRain NovaRain released this 22 Aug 05:23
· 574 commits to 3.8-maintenance since this release

Download sfall

Changelog:

  • Fixed the default values for Movie1 - Movie17 options
  • Fixed the playback of additional movies defined in Movie18 - Movie32 options
  • Fixed OverrideMusicDir=2 not overriding the music path properly
  • Fixed incorrect Melee Damage stat value being displayed when setting BonusHtHDamageFix=1 and DisplayBonusDamage=0
  • Fixed attack_complex script function not setting result flags correctly for the attacker and the target
  • Fixed and improved SFX and speech playback for alternative sound files
  • Fixed and improved the behavior of nested timer events in global scripts
  • Improved the functionality of AllowDShowMovies: added volume control support and a new value to force AVI videos to fit the screen width, and fixed movie subtitles not showing up
  • Improved the behavior of HOOK_KEYPRESS hook script
  • Changed AttackComplexFix to make attacker_results and target_results arguments work independently of each other
  • Changed ObjCanSeeObj_ShootThru_Fix to allow critters to see through other critters and added a check for the direction the source is facing
  • Changed the behavior of replacing FRM aliases for critters. Now FRM files from their aliases are taken only if the critter doesn't have its own files
  • Added a fix for ANIM_charred_body/ANIM_charred_body_sf animations not being available to most appearances
  • Added a fix to remove floating text messages on the map when moving to another map or elevation
  • Added a fix for a visual glitch on the black edges of the map when the map borders for the hi-res patch are set smaller than the screen size
  • Added a fix to prevent the execution of critter_p_proc and game events when playing movies
  • Added a fix to prevent crashes and loading maps when the death animation causes the player to cross an exit grid
  • Added a fix to limit the maximum distance for the knockback animation to 20 hexes
  • Added a tweak to allow setting custom colors from the game palette for object outlines
  • Added a tweak to add the city name in the description for empty save slots
  • Added an option to use Fallout's normal text font for death screen subtitles
  • Added a debug option to force sfall to search for global scripts every time the game loads rather than only the first time
  • Added a debug message about a corrupted proto file
  • Added a function extension for vanilla metarule3 function and added set_horrigan_days and clear_keyboard_buffer macros to sfall.h in the modders pack
  • Added DAM_PRESERVE_FLAGS flag to attack_complex script function to keep the existing result flags when setting new flags
  • Updated the example global shader file in the modders pack
  • Updated German and Russian translations