sfall 3.8.35
NovaRain
released this
30 May 13:07
·
238 commits
to 3.8-maintenance
since this release
Changelog:
- Fixed the handling of obsolete script functions that are still recognized by script compiler and decompiler
- Improved the fix for updating the maximum HP stat of critters on the map when loaded for the first time
- Removed DivisionOperatorFix from
ddraw.ini
because there is little reason to turn it off - Removed ComputeSprayMod from
ddraw.ini
. Now ComputeSpray_* options no longer require a master switch - Added a fix for a crash when the player equips a weapon overloaded with ammo
- Added a fix for being able to use the 'Push' action on members of the player's team in combat when they are knocked down
- Added missing sounds for the markers on the world map interface (similar to Fallout 1, from Ghosthack)