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sfall 3.8.35

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@NovaRain NovaRain released this 30 May 13:07
· 238 commits to 3.8-maintenance since this release

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Changelog:

  • Fixed the handling of obsolete script functions that are still recognized by script compiler and decompiler
  • Improved the fix for updating the maximum HP stat of critters on the map when loaded for the first time
  • Removed DivisionOperatorFix from ddraw.ini because there is little reason to turn it off
  • Removed ComputeSprayMod from ddraw.ini. Now ComputeSpray_* options no longer require a master switch
  • Added a fix for a crash when the player equips a weapon overloaded with ammo
  • Added a fix for being able to use the 'Push' action on members of the player's team in combat when they are knocked down
  • Added missing sounds for the markers on the world map interface (similar to Fallout 1, from Ghosthack)