sfall 3.8.37
NovaRain
released this
27 Aug 13:47
·
218 commits
to 3.8-maintenance
since this release
Changelog:
- Dropped support for older pre-SSE processors in favor of more optimized code. Now sfall requires a processor with SSE support
- Fixed a bug that could prevent loading files from the
art\<language>\
directory - Fixed
REMOVEINVENOBJ
hook to match the values ofRMOBJ_*
constants correctly - Expanded
set_pipboy_available
script function to match PipBoyAvailableAtGameStart option - Expanded
message_str_game
script function to supporteditor.msg
file - Increased the default number of sound buffers available for sound effects from 4 to 8
- Changed the way AllowDShowSound works. Now mode 2 is combined with mode 1
- Removed MoreTiles from
ddraw.ini
. Now the maximum number of tile FRMs is always 16383 - Backported script function from 4.1:
dialog_message